Porcupuffer: Difference between revisions

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====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[Image:Porcupine Puffer.png|thumb|left|A Hungry Porcu-Puffer]]
[[File:SpikyCheepCheepNSMBW65.PNG|200px|thumb|right]]
[[File:SpikyCheepCheepNSMBW65.PNG|200px|thumb|right]]
After a long hiatus, Porcu-Puffers are featured again in ''[[New Super Mario Bros. Wii]]''. Here, they attack exactly the same as the [[Spike Bass]] in [[New Super Mario Bros.|the predecessor]], lying near the surface to pursue the plumber and his party or even leaping from the water to attack. Porcu-Puffers serve as [[Enemy Course|obstacles]] for [[World 4 (New Super Mario Bros. Wii)|World 4]], and they appear again in [[World 6 (New Super Mario Bros. Wii)|World 6]] in level 6-5 and later in [[World 9 (New Super Mario Bros. Wii)|World 9]] in level 9-2. They can only be defeated with a fireball, star or koopa shell. They can also be frozen, but they crack out almost instantly, much like a [[Spiny Cheep-Cheep]]. In most cases, and not in the obstacle course, Porcu-Puffers come infinitely, but still one by one, to the player. For example, if a Porcu-Puffers is defeated by the player, another one will come to take its place several seconds later.
After a long hiatus, Porcu-Puffers are featured again in ''[[New Super Mario Bros. Wii]]''. Here, they attack exactly the same as the [[Spike Bass]] in [[New Super Mario Bros.|the predecessor]], lying near the surface to pursue the plumber and his party or even leaping from the water to attack. Porcu-Puffers serve as [[Enemy Course|obstacles]] for [[World 4 (New Super Mario Bros. Wii)|World 4]], and they appear again in [[World 6 (New Super Mario Bros. Wii)|World 6]] in level 6-5 and later in [[World 9 (New Super Mario Bros. Wii)|World 9]] in level 9-2. They can only be defeated with a fireball, star or koopa shell. They can also be frozen, but they crack out almost instantly, much like a [[Spiny Cheep-Cheep]]. In most cases, and not in the obstacle course, Porcu-Puffers come infinitely, but still one by one, to the player. For example, if a Porcu-Puffers is defeated by the player, another one will come to take its place several seconds later.