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  • '''Jelectros''' are glowing, electric [[jellyfish]] enemies that slightly bob in place underwater. They make their debut in ''[[Super M ...rine Biologist coloring page has a Jelectro swimming with other underwater enemies and [[Frog Mario]]. The description for the job is as follows:
    6 KB (900 words) - 15:13, May 30, 2025
  • ...ground. They can also operate like solid blocks in that they take out most enemies just by falling onto them. ...omship]] above a patch of them in the [[Mushroom Kingdom]]. In ''[[Leaping Lizards]]'', some Munchers are a part of the first International Mushroom Games eve
    14 KB (2,264 words) - 13:58, May 30, 2025
  • ...as the host and referee of the International Mushroom Games in ''[[Leaping Lizards]]''. He does a rather poor job, ignoring the dirty ploys and tactics used b Later, half-Penguin, half-raccoon enemies known as [[Penkoon]]s appeared in ''[[Wario Land: Super Mario Land 3]]'' al
    13 KB (2,115 words) - 05:53, May 30, 2025
  • {{about|the enemies introduced in Super Mario Bros. 3|the mole enemies unrelated to Rocky Wrench that appear in [[Super Mario Galaxy]]|[[Monty]]}} '''Rocky Wrenches''' are mole-like enemies that are typically employed as crewmen on the [[Koopa Troop]]'s vehicles,<r
    62 KB (9,973 words) - 05:18, June 5, 2025
  • ...'s Castle]] with Airships. Later in the game, [[Mario]] will have to fight enemies on Airships. There are three Airship stages. In the [[Good Egg Galaxy]], tw ...game did not feature any Bullet Bills even though Bullet Bills are common enemies on Airships. Mario and his friends end up chasing it throughout the game, w
    24 KB (3,943 words) - 15:10, May 30, 2025
  • ...hind. Mario or Luigi can ride in this boot, allowing him to jump on spiked enemies and cross [[Muncher]] patches. ...appear in ''[[Super Mario 64]]'' (and ''[[Super Mario 64 DS]]'') as common enemies. Notably, on the DS remake, [[Goomboss]], the ruler of the Goombas, manages
    85 KB (13,982 words) - 03:54, May 31, 2025
  • ...erican works as the '''Koopa Kids''', are a seven-member clan of recurring enemies in the ''[[Mario (franchise)|Mario]]'' franchise, portrayed as siblings<ref The Koopalings appear as placeable enemies in the final update for ''[[Super Mario Maker 2]]''. They are available in
    123 KB (19,519 words) - 14:35, May 30, 2025
  • ...]" showing that Toad was able to hold his own in a fist-fight with various enemies. ...g the castle, Toad tells Mario a plan of rushing ahead while defeating the enemies in their way. Mario agrees, and runs and bounces ahead using the Green Geck
    152 KB (26,057 words) - 14:38, May 31, 2025
  • .... He sits on the bridge spitting fireballs and tossing hammers, as well as leaping into the air. Grabbing the axe on the other side of the bridge causes him t ...owser's attack pattern involves breathing two [[fireball]]s at Mario, then leaping into the air and attempting to [[Ground Pound]] him. Whenever Bowser ground
    365 KB (62,126 words) - 05:13, May 30, 2025