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====''Super Mario Kart''==== | ====''Super Mario Kart''==== | ||
[[File:SMK Monty Mole.png|frame|left]] | [[File:SMK Monty Mole.png|frame|left]] | ||
Monty Moles (referred to as '''Gophers''' in the instruction booklet)<ref>''Super Mario Kart'' English instruction booklet, page 27 | Monty Moles (referred to as '''Gophers''' in the instruction booklet)<ref>''Super Mario Kart'' English instruction booklet, page 27</ref> reappear in ''[[Super Mario Kart]]'' as hazards found in [[SNES Donut Plains 2|Donut Plains 2]] and [[SNES Donut Plains 3|Donut Plains 3]]. If a racer drives into a Monty Mole, the Monty Mole will attach itself to the racer, which causes the racer to slow down and drop coins. The racer must hop repeatedly in order to knock the Monty Mole away. Uniquely, in Donut Plains 3, some Monty Moles can be seen jumping out of the lake. | ||
====''Mario Kart 64''==== | ====''Mario Kart 64''==== | ||
[[File:MontyMole MK64.png|frame]] | [[File:MontyMole MK64.png|frame]] | ||
Monty Moles (referred to under the name '''Chubby''' in the instruction booklet | Monty Moles (referred to under the name '''Chubby''' in the instruction booklet,<ref name="mk64manual">"''Watch out for the mole Chubby who will occasionally pop his head out!''" - ''Mario Kart 64'' English instruction booklet, page 26</ref> though other sources generically refer to them as '''Moles''' or '''Gophers''') reappear in ''[[Mario Kart 64]]'' as obstacles in [[N64 Moo Moo Farm|Moo Moo Farm]]. Chubbies are designed with triangular sunglasses and tan snouts in this game. Chubbies act like they did in ''Super Mario Kart'', where they hop in and out of holes in the ground. However, instead of latching onto the racer, Chubbies cause both them and the racers who hit them to spin out. In the Japanese version of the game, Chubbies can be hit using the [[Boo]] item like a [[Starman]], while other versions make the player go through them. | ||
The North American and Australian instruction booklet appears to refer to Chubby in the singular form, as if | The North American and Australian instruction booklet appears to refer to Chubby in the singular form, as if they were a singular character,<ref name="mk64manual"/> although the Moo Moo Farm graphic shows a few red X's representing "Watch out for Chubby!", as Monty Moles are encountered in a few different parts of the course. | ||
====''Mario Kart DS''==== | ====''Mario Kart DS''==== | ||
[[File:MontyMoleMKDS.png|frame|left]] | [[File:MontyMoleMKDS.png|frame|left]] | ||
In ''[[Mario Kart DS]]'', Monty Moles return as obstacles in | In ''[[Mario Kart DS]]'', Monty Moles return as obstacles in [[DS Peach Gardens|Peach Gardens]], as well as the returning {{classic|N64|Moo Moo Farm}}. This game features Monty Moles with their modern design, but their behaviors are the same as they were in ''Mario Kart 64''. In [[Mission 3-6]], [[Luigi]] is task to hit five Monty Moles with [[Green Shell]]s in {{classic|N64|Moo Moo Farm}}. In this game, Rocky Wrenches look somewhat similar to Monty Moles, though their designs are not as similar as in the later games that came after ''[[New Super Mario Bros. Wii]]''. | ||
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====''Mario Kart Wii''==== | ====''Mario Kart Wii''==== | ||
[[File:MontyMoleMKW.png|thumb|A Monty Mole in ''Mario Kart Wii'']] | [[File:MontyMoleMKW.png|thumb|A Monty Mole in ''Mario Kart Wii'']] | ||
In ''[[Mario Kart Wii]]'', | In ''[[Mario Kart Wii]]'', Monty Moles appear as obstacles in [[Wii Moo Moo Meadows|Moo Moo Meadows]], as well as returning in {{classic|DS|Peach Gardens}}. Monty Moles also appear as audience members in other courses as well. Monty Moles are now depicted much bigger than in previous games, as well as now being able to dig under the ground before jumping out. However, Monty Moles are still stationary obstacles in {{classic|DS|Peach Gardens}} like in previous games. | ||
Monty Moles originally used their model from ''Super Mario 64 DS'' and ''New Super Mario Bros.'', as well as a different jumping animation for | Monty Moles originally used their model from ''[[Super Mario 64 DS]]'' and ''[[New Super Mario Bros.]]'', as well as having a different jumping animation as a placeholder. This unused model and animation for Monty Mole was likely used as just placeholder before making the final model and animations.<ref>https://tcrf.net/Mario_Kart_Wii/Unused_Course_Objects</ref> | ||
====''Mario Kart 7''==== | ====''Mario Kart 7''==== | ||
Monty Moles only cameo in ''[[Mario Kart 7]]'', where they are among the many species seen cheering in crowds in | Monty Moles only make a cameo in ''[[Mario Kart 7]]'', where they are among the many species seen cheering in crowds in various courses, similar to what Monty Moles did in a free courses in ''Mario Kart Wii''. Rocky Wrenches reuse voice clips for Monty Mole in ''Mario Kart Wii'' as well. | ||
====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ====''Mario Kart 8'' / ''Mario Kart 8 Deluxe''==== | ||
[[File:MK8DPeachGardens4.jpg|left|300px|thumb|A Monty Mole in Peach Gardens from the Booster Course Pass in ''Mario Kart 8 Deluxe'']] | [[File:MK8DPeachGardens4.jpg|left|300px|thumb|A Monty Mole in Peach Gardens from the Booster Course Pass in ''Mario Kart 8 Deluxe'']] | ||
{{classic-link|SNES|Donut Plains 3}} and {{classic-link|Wii|Moo Moo Meadows}} | In ''[[Mario Kart 8]]'' and its [[Nintendo Switch]] remake, ''[[Mario Kart 8 Deluxe]]'', Monty Moles return as obstacles in both {{classic-link|SNES|Donut Plains 3}} and {{classic-link|Wii|Moo Moo Meadows}}. Monty Moles now dig around for some time before popping up like in ''Mario Kart Wii''. However, the trails that the Monty Moles leave can now also be used to perform [[trick]]s. In {{classic|SNES|Donut Plains 3}}, the Monty Moles in the lake are now replaced by [[Cheep Cheep]]s. {{classic|SNES|Donut Plains 3}} now also has a sign with a picture of a Monty Mole on it being placed by the Monty Mole area. In [[Animal Crossing]] from the [[Animal Crossing x Mario Kart 8|''Animal Crossing'' x ''Mario Kart 8'']] DLC Pack, [[Mr. Resetti]] replaces Monty Moles to fit with the theme of the course. In the third wave for the [[Booster Course Pass]] in ''Mario Kart 8 Deluxe'', Monty Moles reappear in {{classic|DS|Peach Gardens}}. Unlike in the ''Mario Kart Wii'' version of the track, the Monty Moles are not stationary and rather dig around like in the previous two tracks that Monty Moles appeared in this game. | ||
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====''Mario Kart Tour''==== | ====''Mario Kart Tour''==== | ||
[[File:MKT Monty Moles Donut Plains 2.png|thumb|325px|Monty Mole driving by its course obstacle counterpart in {{classic|SNES|Donut Plains 2}}]] | [[File:MKT Monty Moles Donut Plains 2.png|thumb|325px|Monty Mole driving by its course obstacle counterpart in {{classic|SNES|Donut Plains 2}}]] | ||
Monty Mole makes his official playable debut in the ''Mario Kart'' series in ''[[Mario Kart Tour]]'' since the [[Flower Tour]], released on May 6, 2020. | Monty Mole makes his official playable debut in the ''Mario Kart'' series (and fifth playable appearance overall) in ''[[Mario Kart Tour]]'' since the [[Flower Tour]], released on May 6, [[2020]]. Monty Mole is classified as a tour-exclusive Super character (the first Super character with this distinction) and his [[Special Item (Mario Kart series)|special item]] is the [[Mushroom Cannon]]. Starting with the [[Wild West Tour]], Monty Mole became a regular Super character while also gaining a [[Monty Mole Cup|self-named cup]] (though ironically a lot of the courses in said cup do not usually have any correlation to Monty Mole). Monty Moles also reappear as obstacles in {{classic-link|GBA|Sunset Wilds|Sunset Wilds R/T}}, {{classic-link|SNES|Donut Plains 2}}, {{classic-link|SNES|Donut Plains 3}}, and [[Amsterdam Drift]] (barring the T variant), where they behave the same as in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe'', allowing racers to perform a Jump Boost off their trails and holes. Interestingly enough, the Monty Moles that appear as obstacles in this game are much bigger than the playable Monty Mole. | ||
{{br}} | {{br}} | ||
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