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(reusing from https://www.mariowiki.com/index.php?title=Bottles&oldid=1006711 and https://www.mariowiki.com/Bottles) |
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[[File:Devil Bottles.png|thumb|Devil Bottles's appearance in the Bottles' Revenge mode]] | [[File:Devil Bottles.png|thumb|Devil Bottles's appearance in the Bottles' Revenge mode]] | ||
A special gameplay mode entitled "Bottles' Revenge" was originally supposed to be incorporated into ''Banjo-Tooie''. The mode made use of the Gameshark for the N64. When the player entered a certain code via the Gameshark, the angel Bottles hovering over his dead body would turn into a red "Devil Bottles" instead. Supposedly, the Devil Bottles would then follow Banjo and Kazooie around for the remainder of the game, which a second player could control at any time by plugging in a second controller. In doing so, the second player would be able to take control of any number of lesser enemies at will, a feature which could be used to jokingly deter the first player from making any progress whatsoever. This would not work on bosses however, and the Devil Bottles would leave whenever the duo entered into a boss battle, saying that he was not needed here. Sadly though, Bottles' Revenge was subsequently removed from the game altogether, due to the fact that it was still undergoing heavy modification at the time of the game's release, and would not be finished in time. The face icon of Devil Bottles does however make an appearance on one of the answers during Grunty's Tower of Tragedy Quiz at the end of the game. | A special gameplay mode entitled "Bottles' Revenge" was originally supposed to be incorporated into ''Banjo-Tooie''. The mode made use of the Gameshark for the N64. When the player entered a certain code via the Gameshark, the angel Bottles hovering over his dead body would turn into a red "Devil Bottles" instead. Supposedly, the Devil Bottles would then follow Banjo and Kazooie around for the remainder of the game, which a second player could control at any time by plugging in a second controller. In doing so, the second player would be able to take control of any number of lesser enemies at will, a feature which could be used to jokingly deter the first player from making any progress whatsoever. This would not work on bosses however, and the Devil Bottles would leave whenever the duo entered into a boss battle, saying that he was not needed here. Sadly though, Bottles' Revenge was subsequently removed from the game altogether, due to the fact that it was still undergoing heavy modification at the time of the game's release, and would not be finished in time. The face icon of Devil Bottles does however make an appearance on one of the answers during Grunty's Tower of Tragedy Quiz at the end of the game. | ||
==''Super Smash Bros. Ultimate'' spirit== | |||
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;" | |||
|- | |||
!rowspan=2 width=4%|# | |||
!rowspan=2 width=8%|Name | |||
!rowspan=2 class=unsortable width=10%|Image | |||
!rowspan=2 width=8%|Series / game | |||
!rowspan=2 width=5%|Type | |||
!rowspan=2 width=5%|Class | |||
!rowspan=2 width=8%|Strength / effect(s) | |||
!rowspan=2 width=13%|How to obtain | |||
!colspan=4 width=40%|Spirit battle | |||
|- | |||
!width=7%|Opponent(s) | |||
!class=unsortable width=19%|Battle conditions | |||
!width=7%|Stage | |||
!width=7%|Song | |||
|- | |||
|1339 | |||
!Bottles | |||
|[[File:SSBU Spirit Bottles.png|x100px]] | |||
|''Banjo-Kazooie'' Series | |||
|Primary (2) | |||
|Advanced | |||
|'''{{color|Shield|deepskyblue}}''' | |||
|DLC Spirits | |||
|[[Donkey Kong]] | |||
|align=left|'''Rule:''' Invisibility; Item: [[Pitfall]] | |||
*The enemy is invisible | |||
*The enemy favors side specials | |||
*The enemy is easily distracted by items | |||
|[[Spiral Mountain (stage)|Spiral Mountain]] | |||
|Spiral Mountain | |||
|} | |||
==Names in other languages== | ==Names in other languages== |