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[[File:MK64Thwomp_v2.png|200px|thumb|right|Thwomps, as seen in Bowser's Castle in ''[[Mario Kart 64]]''.]]
[[File:MK64Thwomp_v2.png|200px|thumb|right|Thwomps, as seen in Bowser's Castle in ''[[Mario Kart 64]]''.]]
Thwomps get their second appearance in a spin-off game in ''[[Mario Kart 64]]'', released in 1996 for the [[Nintendo 64]]. Just like in its predecessor, ''Super Mario Kart'', Thwomps serve as obstacles in the course. They appear in the course [[Bowser's Castle (course)#Mario Kart 64|Bowser's Castle]] and try to flatten any player that races beneath them. They are often placed in strategic points so that the player is forced to pass under them in order to continue. The results of being flattened by a Thwomp are devastating; the player must wait a few seconds before returning back to normal.
Thwomps get their second appearance in a spin-off game in ''[[Mario Kart 64]]'', released in 1996 for the [[Nintendo 64]]. Just like in its predecessor, ''Super Mario Kart'', Thwomps serve as obstacles in the course. They appear in the course [[Bowser's Castle (Mario Kart 64)|Bowser's Castle]] and try to flatten any player that races beneath them. They are often placed in strategic points so that the player is forced to pass under them in order to continue. The results of being flattened by a Thwomp are devastating; the player must wait a few seconds before returning back to normal.


There are also some Thwomps that go from one side to the other, trying to bump players on the ground. The version present in this game is the one seen in ''Super Mario 64'', that is, the blue square-shaped stone that lacks spikes. This game may also be notable as the first time Thwomps have made any sound other than grunts, as some of them laugh as the players race through the area they are in. There is also a green Thwomp that seems to have been locked up towards the beginning of the course. In this game, players spin out if they ram into a Thwomp at high speed.
There are also some Thwomps that go from one side to the other, trying to bump players on the ground. The version present in this game is the one seen in ''Super Mario 64'', that is, the blue square-shaped stone that lacks spikes. This game may also be notable as the first time Thwomps have made any sound other than grunts, as some of them laugh as the players race through the area they are in. There is also a green Thwomp named [[Marty]] that seems to have been locked up towards the beginning of the course. In this game, players spin out if they ram into a Thwomp at high speed.


[[File:BowsersCastle1.png|200px|thumb|left|Mario & Toad, driving past a Thwomp.]]
[[File:BowsersCastle1.png|200px|thumb|left|Mario & Toad, driving past a Thwomp.]]
In ''[[Mario Kart: Super Circuit]]'', Thwomps appeared with two different models. The predominant ones are similar to ''[[Super Mario Kart]]''<nowiki>'</nowiki>s ones, and they are found in all the [[Bowser's Castle (course)#Mario Kart: Super Circuit|Bowser's Castle]] courses. The others are the regular spiked ones, who only appear after losing a race in Single-Pak Multiplayer, when [[Lakitu]] appears and drops one on each of the losing players. Thwomps re-appear in [[Bowser's Castle (course)#Mario Kart: Double Dash!!|Bowser's Castle]] in ''[[Mario Kart: Double Dash!!]]'', and later in ''[[Mario Kart DS]]'' in both the [[Bowser's Castle (course)#Mario Kart DS|Bowser's Castle]] course and [[Bowser Castle 2]] from ''[[Mario Kart: Super Circuit]]''. These Thwomps have the appearance of current Thwomps.
In ''[[Mario Kart: Super Circuit]]'', Thwomps appeared with two different models. The predominant ones are similar to ''[[Super Mario Kart]]''<nowiki>'</nowiki>s ones, and they are found in all the [[Bowser's Castle (course)#Mario Kart: Super Circuit|Bowser's Castle]] courses. The others are the regular spiked ones, who only appear after losing a race in Single-Pak Multiplayer, when [[Lakitu]] appears and drops one on each of the losing players. Thwomps re-appear in [[Bowser's Castle (course)#Mario Kart: Double Dash!!|Bowser's Castle]] in ''[[Mario Kart: Double Dash!!]]'', and later in ''[[Mario Kart DS]]'' in both the [[Bowser Castle (Mario Kart DS)|Bowser's Castle]] course and [[Bowser Castle 2]] from ''[[Mario Kart: Super Circuit]]''. These Thwomps have the appearance of current Thwomps.


Thwomps again return in ''[[Mario Kart Wii]]''. They are the same in appearance as their ''Super Mario 64 DS'' artwork. Thwomps appear in all three of the [[Bowser's Castle#Mario Kart Wii|Bowser's Castle]] courses in the game. Another Thwomp also appears in the battle arena called [[Thwomp Desert]], hence the name. In this arena, a [[Super Thwomp]] is located in the center. It will fall down, causing a major shockwave that will hinder movement of the characters that get caught in it. It can also squish racers that are underneath it. Unlike the past ''Mario Kart'' titles (excluding ''Mario Kart: Super Circuit''), players do not spin out by directly touching the Thwomps in this game. Going under the Super Thwomp in Thwomp Desert while it's up, players will fall into the quicksand.
Thwomps again return in ''[[Mario Kart Wii]]''. They are the same in appearance as their ''Super Mario 64 DS'' artwork. Thwomps appear in all three of the [[Bowser's Castle (Mario Kart Wii)|Bowser's Castle]] courses in the game. Another Thwomp also appears in the battle arena called [[Thwomp Desert]], hence the name. In this arena, a [[Super Thwomp]] is located in the center. It will fall down, causing a major shockwave that will hinder movement of the characters that get caught in it. It can also squish racers that are underneath it. Unlike the past ''Mario Kart'' titles (excluding ''Mario Kart: Super Circuit''), players do not spin out by directly touching the Thwomps in this game. Going under the Super Thwomp in Thwomp Desert while it's up, players will fall into the quicksand.


Thwomps appear in the arcade ''Mario Kart'' series game, ''[[Mario Kart Arcade GP 2]]''. They appear as one of Bowser's usable items. When the player uses it, if another player or CPU gets under it, it smashes that player. Bowser is the only driver who can obtain this item.
Thwomps appear in the arcade ''Mario Kart'' series game, ''[[Mario Kart Arcade GP 2]]''. They appear as one of Bowser's usable items. When the player uses it, if another player or CPU gets under it, it smashes that player. Bowser is the only driver who can obtain this item.


Thwomps also appear in [[Bowser's Castle (course)#Mario Kart 7|Bowser's Castle]] and [[Bowser Castle 1#Mario Kart: Super Circuit|GBA Bowser Castle 1]] in ''[[Mario Kart 7]]'', taking their design from the ''[[Super Mario Galaxy]]'' games. Rainbow versions of Thwomps also reappear in [[Rainbow Road#Super Mario Kart|SNES Rainbow Road]]. These special Thwomps strongly resemble their appearance in ''[[New Super Mario Bros. Wii]]''. When these Thwomps hit the ground, the whole track begins to make a wave-like motion, and the player can do tricks off these waves if the waves are big enough. These Thwomps also knock back the player if run in to while on the ground, while normal Thwomps do not have this effect.
Thwomps also appear in [[Bowser's Castle (Mario Kart 7)|Bowser's Castle]] and [[Bowser Castle 1 (Mario Kart: Super Circuit)|GBA Bowser Castle 1]] in ''[[Mario Kart 7]]'', taking their design from the ''[[Super Mario Galaxy]]'' games. Rainbow versions of Thwomps also reappear in [[Rainbow Road#Super Mario Kart|SNES Rainbow Road]]. These special Thwomps strongly resemble their appearance in ''[[New Super Mario Bros. Wii]]''. When these Thwomps hit the ground, the whole track begins to make a wave-like motion, and the player can do tricks off these waves if the waves are big enough. These Thwomps also knock back the player if run in to while on the ground, while normal Thwomps do not have this effect.


Thwomps appear as items in ''[[Mario Kart Arcade GP DX]]''.
Thwomps appear as items in ''[[Mario Kart Arcade GP DX]]''.

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