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  • ...enemy featured in both ''[[Luigi's Mansion: Dark Moon]]'' and ''[[Luigi's Mansion 3]]''. They appear and fly in a certain direction before disappearing. If [ [[Category:Luigi's Mansion: Dark Moon enemies]]
    778 bytes (125 words) - 15:57, May 30, 2025
  • ...ile:LM Crow.png|250px]]<br>Two crows in the opening cutscene for ''Luigi's Mansion'' |first_appearance=''[[Luigi's Mansion]]'' ([[2001]])
    5 KB (832 words) - 02:41, May 30, 2025
  • ...o (series)|Mario]] series and all related series|general enemies|[[List of enemies]]}} ...re usually much more difficult and take more time to defeat than the other enemies in that level or world. There are several types of bosses:
    35 KB (5,165 words) - 18:02, May 30, 2025
  • ...in the game and they can found in two [[Bowser]]'s levels: [[Bowser in the Dark World]] and [[Bowser in the Fire Sea]]. Mario gets them when Bowser is defe ...tively, each hold a key which is released after Mario or Luigi defeats the enemies.
    12 KB (2,031 words) - 03:38, May 30, 2025
  • ...e am BIG. Big enough to crush [[Luigi|you]]!|Big Boo|Luigi's Mansion: Dark Moon}} ...e. Whenever it covers its face, the Big Boo glows red, while it radiates a dark shadow around it once Mario stops staring at it.
    28 KB (4,640 words) - 05:25, May 30, 2025
  • ...then have to be finished off with a kick. Unlike future games, jumping on enemies is still deadly in ''Mario Bros.'' Because of this, the [[Shellcreeper]]s h ...ocks, the player has to jump at their bottom side. Mario could also defeat enemies like [[Goomba]]s and [[Hammer Bro.|Hammer Bros.]] in the game by jumping on
    11 KB (1,702 words) - 15:09, May 30, 2025
  • {{italic title|King Boo (''Luigi's Mansion'' series)}} |image=[[File:LM3 King Boo artwork.png|250px]]<br>''Luigi's Mansion 3'' artwork
    35 KB (5,952 words) - 14:05, May 30, 2025
  • *Various enemies *''[[Luigi's Mansion]]'' &ndash; Luigi / Mario / Boos / [[Boolossus]]
    21 KB (3,094 words) - 14:15, May 30, 2025
  • ...o have at one point or another stood against the various [[List of enemies|enemies]] of the [[Mario (franchise)|''Mario franchise'']] and its related series. *[[Madame Clairvoya]] &ndash; [[Luigi's Mansion]]
    38 KB (5,384 words) - 13:58, May 30, 2025
  • ...n]]s in the area to make the chest appear, while avoiding or defeating the enemies, which vary depending of the world. Mario will then be rewarded with three ...er this time, both Blue Toad and Yellow Toad will be facing more different enemies and will also be aided through the new Power-Ups (such as the [[Super Acorn
    77 KB (12,835 words) - 14:52, May 30, 2025
  • ...astle]]. Once free, the three are attacked by the ''[[Super Mario Land]]'' enemies. They manage to rescue Peach and flee, only to discover that she was in fac ...t, and another one based on ''[[Yoshi's Safari]]'', in which Yoshi defeats enemies with his bazooka.
    92 KB (14,446 words) - 14:57, May 30, 2025
  • ...uper [[Luigi]] Galaxy" mode is unlocked, and collecting 120 Power Stars in Luigi's scenario will open a bonus episode containing the last Power Star in which ...o Spin Art - Super Mario Galaxy.png|thumb|[[Mario]]'s Spin move can defeat enemies or activate machines.]]
    57 KB (9,018 words) - 14:04, May 30, 2025
  • ...s gets "interrupted" by '''[[Bowser]]'''. Bowser will be talking about the enemies and traps from certain games, or something that would beat Mario in certain ...he aquatic stages of the game. Then it's time that [[Bowser]] explains the enemies [[Walleye]]s, [[Ty-foo]]s and [[Fuzzler]]s. In the latter part of the progr
    83 KB (13,802 words) - 14:12, May 30, 2025
  • Similar to the previous ''Yoshi'' games, Yoshi can run, jump, lick up enemies, [[Flutter Jump]], [[Ground Pound]], and throw [[Yoshi's Egg]]s/[[Poochy Pu ...contains a unique level style and features, such as spotlights that summon enemies if they spot Yoshi and ropes that he can swing on. Generally, these feature
    66 KB (10,211 words) - 01:04, May 30, 2025
  • ==Enemies and obstacles== |Releases infinite enemies when Mario is near.
    77 KB (12,693 words) - 14:54, May 30, 2025
  • ...]" showing that Toad was able to hold his own in a fist-fight with various enemies. ...g the castle, Toad tells Mario a plan of rushing ahead while defeating the enemies in their way. Mario agrees, and runs and bounces ahead using the Green Geck
    152 KB (26,057 words) - 14:38, May 31, 2025
  • ...ad|GamePad]] and blowing into the mic to reveal hidden items and blow away enemies. Various new power-ups are introduced in this title, with the trademark sui ...e posts, respectively. Points are earned by collecting items and defeating enemies, and are used to determine the player's high score in a level. The player c
    141 KB (22,132 words) - 15:48, May 31, 2025
  • ...nd has a very loose plot to leave the player free to explore the light and dark realms of the Adventure mode. World of Light also has considerably fewer cu ...t Dharkon, putting the player in a third realm: a mixture of the Light and Dark Realms.
    200 KB (31,232 words) - 12:13, June 1, 2025
  • ...aby Bowser]] and his caregiver [[Kamek]], both of whom would become staple enemies in future ''[[Yoshi (series)|Yoshi series]]'' titles. ...introduced to the gaming world, as was a game starring Luigi, ''[[Luigi's Mansion]]''. The game strayed away from platforming and focused on the use of the [
    355 KB (58,835 words) - 18:39, May 30, 2025
  • ...ons, Bowser is battled three times: once in the [[Bowser in the Dark World|Dark World]], once in the [[Bowser in the Fire Sea|Fire Sea]] and once in [[Bows ...owserintheDarkWorldFight.png|thumb|200px|left|Mario fighting Bowser in the Dark World.]]
    365 KB (62,126 words) - 05:13, May 30, 2025