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Super Smash Bros. Ultimate

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"SSBU" redirects here. For information about this game's Wii U predecessor, see Super Smash Bros. for Wii U.
Super Smash Bros. Ultimate
SSB Ultimate box art.png
Developer Nintendo
Sora Ltd.
BANDAI NAMCO Studios Inc.
Publisher Nintendo
Platform(s) Nintendo Switch
Language(s) English (United States)
English (United Kingdom)
Spanish (Spain)
Spanish (Latin America)
French (France)
French (Canada)
German
Italian
Dutch
Russian
Japanese
Korean
Chinese (Simplified)
Chinese (Traditional)
Genre Fighting/Action
Rating(s)
ESRB:ESRB E10+.svg - Everyone 10+
PEGI:PEGI 12.svg - Twelve years and older
CERO:CERO A.svg - All ages
ACB:ACB PG.svg - Parental Guidance
USK:File:USK 12.svg - Twelve years and older
RARS:File:RARS 12+.svg - Twelve years and older
GRAC:GRAC All.svg - All ages
GSRR:GSRR P.svg - Six years and older
FPB:File:FPB 10-12.png - Ten to twelve years
GCAM:File:GCAM 12.png - Twelve years and older
NMC:File:NMC 12.svg - Twelve years and older
Mode(s) 1–8 players
Input
Nintendo Switch:

Super Smash Bros. Ultimate is the fifth game in the Super Smash Bros. series, released for the Nintendo Switch. The game was announced through a teaser trailer in the March 2018 Nintendo Direct[1] and was released worldwide on December 7, 2018. The game features 103 base stages and 74 base playable characters (with more fighters and stages as downloadable content), the largest respective numbers in the series.

Super Smash Bros. Ultimate was made available for pre-order and pre-loading from the Nintendo eShop beginning November 1, 2018. The game takes up approximately 14.3 GB of the Nintendo Switch's storage when downloaded from the Nintendo eShop.

Super Smash Bros. Ultimate is the sixth (fifth if Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U are counted as one game) game related to the Super Mario franchise to receive a Template:Iw 12+ rating in Europe, being preceded by the previous three Super Smash Bros. installments (Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. for Wii U) and the Wii U Virtual Console releases of Super Mario 64 DS and New Super Mario Bros.

Gameplay

Super Smash Bros. Ultimate retains the series' basic gameplay elements, with several new mechanics and changes. As with previous installments, the objective of the game is to launch opponents off the stage. Players build each other's damage percentage through attacks, and the higher the percentage, the farther they fly when they are hit. This time, the damage display is in decimal notation, adding a tenth to the number. Decimals have always been used for damage calculations since Super Smash Bros. Melee, but the damage percentages were always displayed as an integer on-screen. Super Smash Bros. Ultimate is the first time that decimal notations are shown in-game. Additionally, when an opponent is launched, their launch speed is the fastest at the start, unlike in previous games in the series. During 1-on-1 battles, all fighters' attacks deal 1.2x their regular damage, which is done to "increase gameplay speed."[2] Additionally, characters can use any ground attack out of a run (e.g. Template:Iws, Template:Iws, Template:Iws), while any aerial attack can be used while climbing a ladder, officially known as a "ladder attack".

Three techniques are also introduced in Super Smash Bros. Ultimate: the Directional Template:Iw, Short-Hop Attack, and a new version of the Perfect Template:Iw. The Directional Air Dodge, a technique carried over from Super Smash Bros. Melee, allows the player to dodge while moving in the direction they tilt leftstick, which can also be used for recovery. However, if a player dodges excessively—whether in the air or on the ground—they become more vulnerable to attacks, with less intangibility and lower dodge speed. The Short-Hop Attack is performed by pressing the attack and jump buttons at the same time, allowing the player to hop a short distance off the ground while performing an air attack; however, all short-hopped aerial attacks deal 0.85x their regular damage (excluding special moves, and certain states such as Peach and Daisy's Floating Jump attacks and the Super Leaf item). The Perfect Shield can be used to block attacks without depleting the user's shield. However, unlike in past installments, where it is activated by pressing the shield button before an attack connects, the Perfect Shield is instead performed by releasing the shield button just as an opponent's attack lands, nullifying the attack.

During a match, the fighter that is in the lead occasionally emits a glimmer of light. If a match enters Sudden Death, unlike in previous games where Bob-ombs begin to drop after some time, the screen slowly zooms in on the center of the stage, shrinking the field of view and stage boundary and thereby making it easier for fighters to be KO'd. The Sudden Death mode is visually accompanied by flames that intensify as the screen zooms in on the stage. Bob-ombs still drop on the stage if enough time passes and no one is KO'd.

As with Super Smash Bros. for Wii U, Super Smash Bros. Ultimate also supports Nintendo GameCube Controllers.

Super Smash Bros. Ultimate is available in 11 different languages: Japanese, English, French, Spanish, German, Italian, Dutch, Russian, Simplified Chinese, Traditional Chinese, and Korean, all of which are fully voiced. However, the Chinese versions use the Japanese voice set, and some of the specific names (characters, stages, items, etc.) are also not translated and use their English names instead, probably due to copyright reasons (mostly for third-party games), or they were not intended to have official Chinese versions for the original games. Though, all of the DLC contents so far are fully localized in the Chinese versions. This is the second Super Smash Bros. game to have a Simplified Chinese localization (the first being the Template:Iw release of Super Smash Bros.), and the first game to have a Traditional Chinese localization. The player can also change the dialect for the English, French, and Spanish languages by changing the "Region" setting in the System Settings for the console (though in the case of English, it only changes the names for certain characters, stages, etc., such as Duck Hunt being called "Duck Hunt Duo" and the Find Mii stage into "StreetPass™ Quest", as well as release dates in tips). Super Smash Bros. Ultimate is the first installment in the series to feature Dutch and Russian announcers.

Smash

File:SSBU 4 Player Smash.jpg
Mario, Sonic, Mega Man and Pac-Man in a battle.
“Battle up to eight fighters.”
In-game description

Before starting a match, the player can create their own preset rules, such as the number of stocks and time limit, which they can quickly select at any time. In addition to Time and Stock modes, Stamina mode is now a standard mode alongside the aforementioned two and is no longer a part of Special Smash. Stocks can also be added to Stamina mode - and it can now be played online.[3]

8-Player Smash also returns from Super Smash Bros. for Wii U, and can now be played on any stage from the start.

A new rule option added to Super Smash Bros. Ultimate is the Final Smash Meter, which appears below each fighter's damage meter and fills up as the player takes damage from opponent attacks, similar to Little Mac's Power Meter. Once it is full, the player can then use a Final Smash. These Final Smashes deal less damage and knockback than regular Final Smashes obtained from Smash Balls, and like them, only one can be used at a time.

Squad Strike

Template:Main-wiki

Squad Strike (Japanese: 団体戦 Dantaisen, Team Competition) is an elimination-style battle mode added to Super Smash Bros. Ultimate. The player can choose between 3-on-3 or 5-on-5 Squad Strikes, which can be carried out with one player on each side playing as three or five characters, or three or five players on each side each playing as one character. In a Squad Strike, both sides battle each other as the three or five characters consecutively in one battle. Characters can only be picked once per team, including amiibo fighters.

Tourney

Template:Main-wiki Tourney returns from Super Smash Bros. Brawl, allowing up to 32 participants to compete. After selecting the number of total participants, the number of CPU players and tourney type, the game automatically generates a tournament bracket. This bracket can be shuffled, but not edited manually. This mode is also compatible with amiibo fighters.

Special Smash

Template:Main-wiki Special Smash from previous installments returns, this time with three sub-modes. The first is Custom Smash, which works the same way as in Special Smash from Super Smash Bros. Brawl and Super Smash Bros. for Wii U, except there is no longer a Stamina option due to it being a part of the basic rule selection. The 300% setting has been split into Super Sudden Death, which works similarly to the rule of the same name in Super Smash Bros. Melee.

Smashdown

Template:Main-wiki In the new, third mode, Smashdown (Japanese: 全員バトル Zen'in Batoru, All-Members Battle), players enter a series of matches selecting a character for each one. After one match ends, however, the characters used in that match are no longer available for subsequent matches, forcing players to select a different character for the next one. Smashdown is the only mode that supports 8-Player Smash.

Spirits

Adventure

Template:Main-wiki

File:World of Light title card.png
Title card for World of Light

The Adventure mode in this game is called World of Light. It has a board game-like map, and elements and maps based on various games have been shown; Warp Pipes and ! Switches are noticeable. Unlike The Subspace Emissary, which is very plot-heavy, World of Light is used to demonstrate the functionalities of spirits and spirit battles and has a very loose plot to leave the player free to explore the light and dark realms of the Adventure mode. World of Light also has considerably fewer cutscenes than The Subspace Emissary, though most of them are silent, akin to The Subspace Emissary's cutscenes; the lone exception being the introductory scene.

During the events of the Adventure mode, a monster called Galeem defeats all of the fighters except Kirby, imprisoning them in the eponymous World of Light, where they are cloned and their clones are possessed by spirits, which are the other victims of Galeem's attack. Once Kirby has freed Mario and more fighters and spirits in the Light Realm and defeated Galeem, a new monster named Dharkon appears, opening a path to the Dark Realm, forcing Galeem to retreat. When the remaining fighters and spirits are freed in the Dark Realm (as well as defeating Dharkon), Galeem appears to confront Dharkon, putting the player in a third realm: a mixture of the Light and Dark Realms.

Within the mode, only Kirby is available from start; the rest of the fighters are unlocked through the mode's progress in matches similar to those of Challenger's Approach (the exception being Bowser, who becomes playable after defeating Giga Bowser). Downloadable characters can be made available to play as in World of Light by freeing 10 fighters in the mode. If the character in question is downloaded with the criteria having been met beforehand, then the character is immediately unlocked.

Three endings exist in Adventure Mode: two bad endings with Galeem or Dharkon respectively, and a true ending with both bosses. The first ending is achieved by defeating too many dark puppet fighters, thus forcing the player to fight Galeem; when Galeem is defeated, Dharkon destroys Galeem and his army, encroaching the universe in darkness. The second ending is achieved by defeating too many light puppet fighters, thus forcing the player to fight Dharkon; when Dharkon is defeated, Galeem unleashes another wave of light, essentially engulfing the universe in light again. The third ending is achieved by defeating an equal number of light and dark puppet fighters, making the player fight both Galeem and Dharkon simultaneously; when the player wins, the universe is restored to its original state, while all spirits fly back to their original worlds.

Spirit Board

Template:Main-wiki The primary way spirits can be obtained is through the Spirit Board. On the Spirit Board, up to ten random spirits will appear on the board and the player can choose any one to battle against and gain the spirit. When the player wins against that spirit, it will disappear from the Spirit Board, and a timer will appear on that slot. When the timer runs out, a new spirit takes that slot. The spirits themselves also have a time limit for how long they will appear on the Spirit Board. When their time limits run out, new spirits will replace them immediately. Sometimes, there will be events happening on the Spirit Board and certain spirits will appear related to a theme. Defeating spirits during those events rewards more gold and SP than usual.

DLC Spirits

Template:Main-wiki Added in the version 3.0.0 update, a special DLC Spirit Board will appear if the player has purchased any of the Challenger Packs. Unlike the regular Spirit Board, the background and music relate to the series the DLC spirits are from, the player does not need to shoot the Puppet Fighter to obtain the spirit, and they do not disappear from the Spirit Board when they are collected, allowing them to be collected indefinitely. When the player collects all of the spirits from a DLC Spirit Board, they will be rewarded with 10,000 gold.

Collection

This sub-menu is where the player can view and modify their spirits.

  • Template:Iw: Players can make teams of primary and support spirits that they can quickly select when choosing spirits. It is also required to make spirit teams to use them in regular Smash matches.
  • Template:Iw: As the name suggests, the player can use snacks or cores to level up their primary spirits, making them stronger. When certain spirits reach level 99, they can be enhanced into more powerful spirits that grant additional abilities.
  • Template:Iw: The player can send spirits back to the real world. They leave behind cores when they do so that pertain to their type (Attack, Shield, Grab, Neutral, or support) that can be used to level up other spirits or summon new spirits.
  • Template:Iw: The player can combine the cores from spirits into new spirits. Each spirit requires a specific combination of spirits that relate to the character to create them. In addition, the player also needs to pay a fee of SP to fuse them. Many spirits can only be obtained via Summon.
  • Template:Iw: There are two things the player can do in the Inventory. In the Spirit List, they can look at a large list of every spirit they have obtained, while the Items menu allows the player to sell any Spirit Board items and cores that they have and get SP in return.
  • Template:Iw: There are many activities for spirits to do, but the corresponding master spirit must first be unlocked in World of Light. When the player gives away spirits to these facilities, they cannot be used, and the player will wait a period before they are done with their activity. However, they can be pulled out at any time. There are three types of activities: Gym, run by Doc Louis, allows players to place spirits there and they will level up on their own. Dojos allows spirits to gain specific strengths in their stats, but also weaknesses as well. Explore allows spirits to go out and find various items.
  • Template:Iw: If the player saves a particular spirit in World of Light, they will unlock shops that house certain spirits and items.

Games & More

Template:Main-wiki Unlike other Super Smash Bros. games, there is no longer a Stadium menu. Mob Smash, along with Home-Run Contest (as of version 5.0.0) are now sub-modes within the Games & More menu.

Classic Mode

File:SSBU Sephiroth Classic Mode Bonus Game.jpg
Sephiroth flees from a black hole in the Classic Mode's Bonus Game challenge.

Template:Main-wiki Classic Mode returns from previous installments, returning to its original format last seen in Super Smash Bros. Brawl, in which the player fights multiple opponents in a linear series of matches to reach the end, while also trying to get a high score. This time, each fighter has a set series of opponents to face. Unlike Classic Mode's previous incarnations, the player is always given one stock, never being able to adjust the stock number before initiating the mode. When the player is KO'd, using a continue no longer causes the current match they are in to restart; instead, the match begins right where it left off, but the player starts with 0% and gets points deducted off their score. At the end of each path, the fighter has a specific boss they are required to fight, though there are variations for some characters' Classic Mode routes.

Training

Training mode lets players practice and experiment with characters' moves, items and the CPU as well as manipulate gameplay elements (such as game speed and damage), also returning from previous installments. The mode now features an exclusive numbered, grid-like stage, which allows the player to measure distances such as jump height and projectile range. In addition, it is now possible to toggle whether or not to show the trajectory at which the CPU would be launched from an attack at 50% damage in the form of a green curve, alongside the trajectory if they would be launched at 0% damage (a red curve) and 100% damage (a blue curve).[3] Unlike Super Smash Bros. for Nintendo 3DS / Wii U, this mode is also compatible with amiibo fighters.

Mob Smash

Template:Main-wiki Multi-Man Smash returns from previous installments under the name Mob Smash. This time, the mode has three rules:

  • Template:Iw: Returns from previous installments (then "100-Man Smash"). The player must KO 100 Fighting Mii Team enemies.
  • Template:Iw: Returns from previous installments. The player fights strong Fighting Mii Team enemies that are capable of launching them far with most attacks until they are KO'd, while no items appear.
  • Template:Iw: A new mode that merges All-Star Mode and Endless Mode from Multi-Man Smash in the previous installment. The player fights all (currently available) playable characters until they are KO'd, in a similar manner to "The True All-Star Battle" Event Match from Super Smash Bros. Brawl. The fighters appear in order of their first appearance (based on Japanese release dates).

Home-Run Contest

Template:Main-wiki Home-Run Contest is a minigame mode from previous Super Smash Bros. games that was added in the version 5.0.0 update. The player damages a Sandbag within ten seconds and tries to launch it as far as possible using a Home-Run Bat. It can be played individually, competitively against four people, and cooperatively with two people. There are separate records for each.

Mii Fighters

The player can make and customize Mii Fighters here, including the Mii, name, special moves, voice options, and costumes.

amiibo

amiibo are scanned here and the player can change their name, alternate costume, and equip them with various spirits to help them in battle. If an amiibo is ported over from Super Smash Bros. for Nintendo 3DS / Wii U, they can be chosen to either start from scratch or at level 12.

Stage Builder

Template:Main-wiki Stage Builder, added in the version 3.0.0 update, is a mode from previous Super Smash Bros. games where the player can create stages. They can draw out layouts, choose backgrounds, choose what music to play on the stage, and even add gimmicks like lava, cannons, portals, switches to move environments, and more. They can even decorate the stages by drawing ground in various planes of the stage.

Challenger's Approach

Template:Main-wiki Challenger's Approach is a unique feature of this game, where the player can rematch with unlockable fighters. This menu appears after a few minutes of failing an unlock match. When selected, the Challenger Approaching screen will appear for the unlockable fighter to which the player lost the match, then the player can choose any character they have unlocked to rematch the unlockable fighter. When all fighters are unlocked, this mode is permanently inaccessible.

Online

Template:Main-wiki Online is a mode where one can fight other players in battle via the Internet. Various modes are available, such as Quickplay, Battle Arenas, Shared Content, and Options. A Nintendo Switch Online subscription is required to access and play all online modes.

Quickplay

Template:Main-wiki Quickplay is a mode where one or two players fight other players online. When playing solo, the player fights to gain GSP (Global Smash Power), a score of sorts, in either a 1-on-1, a 2-on-2 team battle, or a 3 or 4-player free-for-all; each fighter has separate GSP counts, which are all combined and divided by the roster (excluding the three Mii Fighters, who are unusable in Quickplay) for the player's average total GSP. Once reaching a certain amount of GSP (usually a very high number, which itself is subject to change), the player's fighter enters Elite Smash, an advanced sub-mode where only high-GSP players fight. Quickplay's co-op mode functions similarly to a team battle solo, albeit without GSP.

Battle Arena

Template:Main-wiki Battle Arena is a mode where players can create or join servers, known as arenas, to fight friends and/or strangers. Arenas can either be made public, where any user can join said arena; or they can be set to "Friends Only", where only users in the player's friend list can join their arena. Many aspects such as the time limit, stock count, items, FS Meter, and stage hazards can be adjusted when creating the arena, as well as some being adjustable during the arena's lifespan; the player's rulesets in the Smash mode can be used in Battle Arenas, or new ones can be made. Arenas come with five-digit-long alphanumeric IDs (e.g., 77B4V) which can be used by players to find a specific arena they want to join; additionally, passwords (which can be up to 8 digits long) can be toggled on or off.

Playable characters

“Everyone is here!”
E3 2018 trailer
File:SSBU Panoramic Complete.png
Panoramic artwork featuring every character, including DLC.
File:SSBU Full Character Select.jpeg
The character select screen for Training mode, with all characters unlocked and downloaded.

Super Smash Bros. Ultimate features all 63 (65 if counting Pokémon Trainer's Pokémon separately) previously playable characters in the series, as well as 23 (24 if counting Pyra and Mythra separately) newcomers. 11 of the newcomers (namely, Inkling, Daisy, Ridley, Simon, Richter, Chrom, Dark Samus, King K. Rool, Isabelle, Ken, and Incineroar) are part of the base game, while 12 (13) of them (namely, Piranha Plant, Joker, Hero, Banjo & Kazooie, Terry, Byleth, Min Min, Steve, Sephiroth, Pyra / Mythra, Kazuya, and Sora) were released post-launch as downloadable content (DLC). Of those 12 DLC newcomers, 11 are available through two Fighters Passes (with the first pass containing five fighters and the second containing six fighters) and can be purchased individually. The remaining DLC newcomer, Piranha Plant, is available separately from these passes.[4] In addition, Ridley, Dark Samus, and Piranha Plant are playable for the first time in any game, and Pichu and Young Link are playable in the series for the first time since Super Smash Bros. Melee. Not including the briefly controllable Master Hand, a total of 74 (76) fighters are playable in the base game, while 12 (13) fighters have been released as DLC for a total of 86 (89) characters. Super Smash Bros. Ultimate also sees a significant increase in the number of newly-introduced third-party characters, introducing 11 non-Nintendo fighters as opposed to Super Smash Bros. Brawl's two or Super Smash Bros. for Nintendo 3DS / Wii U's five.

Uniquely, seven characters (veterans Lucina and Dark Pit and newcomers Daisy, Richter, Chrom, Dark Samus, and Ken) are given a special category known as Echo Fighters, which are characters whose movesets are heavily derived from those of other characters. While some Echo Fighters have distinct differences, such as Chrom and Ken, others, like Daisy and Richter, may be completely identical to the fighter they are based on. However, while their movesets may be similar to their base character, they have unique visual differences such as Final Smashes, taunts, victory animations, and, in some cases, victory themes.

The number beside each playable character (excluding Echo Fighters) signifies the order in which they were announced to be playable in the Super Smash Bros. series; in the case of the unlockable characters from Super Smash Bros. Melee, their order is based on the number of Smash matches required to unlock them in that game. Instead of having their own number, Echo Fighters are given the same number as their base counterpart with a lower-case epsilon symbol (ε) being placed next to the number. (This also affects their location on the character selection screen.) This numerical order is similar to the character order in the previous game's Sound Test, with exceptions such as third-party characters and previously unlockable characters being mixed in with other characters, and Echo Fighters being placed next to the characters they are based on.

Of the playable character roster, if excluding Mii Fighters, Roy, and Banjo & Kazooie, 14 originate from the Super Mario franchise and its spin-off series (21 if counting each of the Koopalings), with Mario, Luigi, Peach, Bowser, Dr. Mario, Rosalina & Luma, Bowser Jr., Daisy, Piranha Plant, Donkey Kong, Diddy Kong, King K. Rool, Yoshi, and Wario being playable.

Super Smash Bros. Ultimate contains the most unlockable characters out of any Super Smash Bros. game. The starting roster consists of the eight starting fighters from the original Super Smash Bros. (Mario, Donkey Kong, Link, Samus, Yoshi, Kirby, Fox, and Pikachu), as well as the ability to create a Mii to include them as starter characters; the rest of the roster needs to be unlocked. There are three ways for a character to be unlocked:

  • The player can play Smash matches to summon new character unlock fights, with a 10-minute gap existing between unlocks.
  • The player can play as certain characters in Classic Mode, with each character belonging to a specific unlock tree.
  • The player can fight and have the character join the player's party in the World of Light.

On the character selection screen, the roster is ordered by number (except for Miis, who are positioned next to the "Random" panel), instead of roughly by series like in previous installments.

Veterans

Character Super Smash Blog Description Special moves Final Smash
Mario SSBUltimate.png
01 MarioMario Emblem.png
Template:Main-wiki
Mario is an all-around fighter who uses his wide variety of techniques to respond to any situation. In Super Smash Bros. Ultimate, he shows up in his Wedding tux and his Builder outfit, and Cappy even makes an appearance! Neutral - Fireball
Side - Cape
Up - Super Jump Punch
Down - F.L.U.D.D.
Mario Finale
File:DonkeyKong SSBU.png
02 Donkey KongDK Emblem.png
Template:Main-wiki
His charged punch is one of the strongest attacks in the game! In Super Smash Bros. Ultimate, his Final Smash has been updated from Konga Beat to a flurry of punches! Neutral - Giant Punch
Side - Headbutt
Up - Spinning Kong
Down - Hand Slap
Jungle Rush
LinkSSBU.png
03 LinkZelda Emblem.png
Template:Main-wiki
Link has been redesigned to match his appearance in The Legend of Zelda: Breath of the Wild. He can now pick up arrows he's fired, and his bombs have been upgraded to remote bombs, so you can set them off when the timing is just right! Neutral - Bow and Arrows
Side - Boomerang
Up - Spin Attack
Down - Remote Bomb
Ancient Bow and Arrow
Samus SSBU.png
04 SamusFile:Metroid Emblem.png
Template:Main-wiki
With her Charge Shot, Missile and Bomb, Samus has three different projectiles to keep her opponents in check from a distance. When fully charged up, her Charge Shot is quite powerful. For her Final Smash, she launches a wide laser beam that can be moved up and down! Neutral - Charge Shot
Side - Missile
Up - Screw Attack
Down - Bomb
Zero Laser
File:YoshiSSBU.png
05 YoshiYoshi Emblem.png
Template:Main-wiki
Yoshi is all about egg-related moves, like throwing eggs, swallowing opponents and turning them into eggs, or turning into an egg and charging toward an opponent. With a high jump, recovery is a piece of cake for Yoshi! And for his Final Smash, a Yoshi army stampedes through the stage. Neutral - Egg Lay
Side - Egg Roll
Up - Egg Throw
Down - Yoshi Bomb
Stampede!
File:Kirby SSBU.png
06 KirbyFile:Kirby Emblem.png
Template:Main-wiki
Kirby's ability to copy other fighters is totally unique! While he is light and can be launched easily, he can also jump up to five times in the air, so he has great recovery. Look for his new Stone transformation, too. Neutral - Inhale
Side - Hammer Flip
Up - Final Cutter
Down - Stone
Ultra Sword
File:Fox SSBU.png
07 FoxFile:StarFox Emblem.png
Template:Main-wiki
He can overwhelm his opponents with his quick movements, and his specials don't leave him open for counterattacks. His costume and voice have been redone to match his appearance in Star Fox Zero. This Fox is brand new! "Come on!" Neutral - Blaster
Side - Fox Illusion
Up - Fire Fox
Down - Reflector
Team Star Fox
File:Pikachu SSBU.png
08 PikachuFile:Pokemon Emblem.png
Template:Main-wiki
This fierce fighter uses electric moves like Thunder Jolt and Thunder. Pikachu Libre is one of the alternate costumes and you can tell she's female by the shape of her tail. Neutral - Thunder Jolt
Side - Skull Bash
Up - Quick Attack
Down - Thunder
Volt Tackle
File:LuigiSSBU.png
09 LuigiMario Emblem.png
Template:Main-wiki
He can jump higher than his brother, Mario. His Up Special, Super Jump Punch, will gain maximum damage and launching power when hitting the opponent right at the start. It truly is a "Special" move. He also uses his new Poltergust for his throw! Neutral - Fireball
Side - Green Missile
Up - Super Jump Punch
Down - Luigi Cyclone
Poltergust G-00
How to unlock:
  • 33rd character unlocked in Smash matches
  • 5th character in Mario's Classic Mode unlock tree
  • Found in the Dark Realm's Mysterious Dimension in World of Light
File:Ness SSBU.png
10 NessFile:EarthBound Emblem.png
Template:Main-wiki
Ness has a variety of moves, from long-range attacks using psychic powers known as "PSI," to short-range attacks with his bat and yo-yo. Ness can also unleash PK Thunder, a guided attack that can launch him like a rocket or help him recover! Neutral - PK Flash
Side - PK Fire
Up - PK Thunder
Down - PSI Magnet
PK Starstorm
How to unlock:
  • 1st character unlocked in Smash matches
  • 1st character in Kirby's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:CaptainFalcon SSBU.png
11 Captain FalconFile:F-Zero Emblem.png
Template:Main-wiki
A fighter that possesses both speed and power! But in exchange, he is frequently left open. Being able to successfully land his neutral special, Falcon Punch, can greatly influence the battle in multiplayer matches. Neutral - Falcon Punch
Side - Raptor Boost
Up - Falcon Dive
Down - Falcon Kick
Blue Falcon
How to unlock:
  • 11th character unlocked in Smash matches
  • 1st character in Fox's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:Jigglypuff SSBU.png
12 JigglypuffFile:Pokemon Emblem.png
Template:Main-wiki
Jigglypuff can jump 5 times in the air and can move faster in the air than on the ground. Use Jigglypuff's great aerial ability to overwhelm your opponent! If you manage to land the down special Rest, you can powerfully launch your opponent. Neutral - Rollout
Side - Pound
Up - Sing
Down - Rest
Puff Up
How to unlock:
  • 15th character unlocked in Smash matches
  • 2nd character in Kirby's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:PeachSSBU.png
13 PeachMario Emblem.png
Template:Main-wiki
THE super princess. Watch out for her powerful kicks while she's airborne. Using her down special, she picks vegetables and throws them at her opponents. Sometimes she even gets items...like a Bob-omb! Neutral - Toad
Side - Peach Bomber
Up - Peach Parasol
Down - Vegetable
Peach Blossom
How to unlock:
  • 12th character unlocked in Smash matches
  • 3rd character in Fox's Classic Mode unlock tree
  • Found in the Light Realm's Molten Fortress in World of Light
File:Bowser SSBU.png
14 BowserMario Emblem.png
Template:Main-wiki
Who's the greatest nemesis of all!? It's King Bowser! In Super Smash Bros, his power and weight make him a reliable fighter. Use his Fire Breath to keep opponents at bay, then use his damaging attacks to launch them off the stage! He transforms into Giga Bowser for his Final Smash and delivers a super powerful punch! Neutral - Fire Breath
Side - Flying Slam
Up - Whirling Fortress
Down - Bowser Bomb
Giga Bowser Punch
How to unlock:
  • 3rd character unlocked in Smash matches
  • 1st character in Donkey Kong's Classic Mode unlock tree
  • Found in the Light Realm's Molten Fortress in World of Light after defeating Giga Bowser
File:IceClimbers SSBU.png
15 Ice ClimbersFile:IceClimbers Emblem.png
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Back in the battle after a ten-year absence! There are two of them, so does that make them twice as strong as other fighters? Neutral - Ice Shot
Side - Squall Hammer
Up - Belay
Down - Blizzard
Iceberg
How to unlock:
  • 10th character unlocked in Smash matches
  • 2nd character in Link's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:Sheik SSBU.png
16 SheikZelda Emblem.png
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Now Sheik joins the battle wearing the Sheikah costume from The Legend of Zelda: Breath of the Wild. Keep the pressure on your opponent by using his speedy dash to quickly close in on (or get away from) your opponent! Neutral - Needle Storm
Side - Burst Grenade
Up - Vanish
Down - Bouncing Fish
Sheikah Dance
How to unlock:
  • 47th character unlocked in Smash matches
  • 5th character in Donkey Kong's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:ZeldaSSBU.png
17 ZeldaZelda Emblem.png
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You might recognize Zelda's look from The Legend of Zelda: A Link Between Worlds game. In battle, she uses magical moves to reflect and teleport, and for her Final Smash, she seals her opponents away in the Triforce of Wisdom. If an opponent has 100% damage or more, they will be instantly KO'd! Neutral - Nayru's Love
Side - Din's Fire
Up - Farore's Wind
Down - Phantom Slash
Triforce of Wisdom
How to unlock:
  • 2nd character unlocked in Smash matches
  • 4th character in Kirby's Classic Mode unlock tree
  • Found in the Dark Realm's Sacred Land in World of Light
File:DrMario SSBU.png
18 Dr. MarioMario Emblem.png
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He has more attack and launch power than Mario, but his jump and recovery is not as good. Pro tip: You can repeatedly press the B button when using his down special, Dr. Tornado, to float a bit! Neutral - Megavitamin
Side - Super Sheet
Up - Super Jump Punch
Down - Dr. Tornado
Doctor Finale
How to unlock:
  • 62nd character unlocked in Smash matches
  • 7th character in Mario's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:Pichu SSBU.png
19 PichuFile:Pokemon Emblem.png
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Pichu is back after 17 years! Pichu's electric attacks have greater range and do more damage than its other attack types – but they also damage Pichu. Neutral - Thunder Jolt
Side - Skull Bash
Up - Agility
Down - Thunder
Volt Tackle
How to unlock:
  • 34th character unlocked in Smash matches
  • 8th character in Pikachu's Classic Mode unlock tree
  • Found in the Light Realm's Power Plant in World of Light
File:FalcoSSBU.png
20 FalcoFile:StarFox Emblem.png
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He's a talented aerial fighter with amazing jumping ability, but Falco is a bit slower on the ground. His final smash is an all-out attack using an unorthodox formation of Arwings! Neutral - Blaster
Side - Falco Phantasm
Up - Fire Bird
Down - Reflector
Team Star Fox
How to unlock:
  • 32nd character unlocked in Smash matches
  • 4th character in Fox's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:Marth SSBU.png
21 MarthFile:FireEmblem Emblem.png
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Marth is an exceptional swordfighter with a long reach. He'll do the most damage with attacks using the tip of his sword, so spacing is an important factor. Neutral - Shield Breaker
Side - Dancing Blade
Up - Dolphin Slash
Down - Counter
Critical Hit
How to unlock:
  • 7th character unlocked in Smash matches
  • 2nd character in Yoshi's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:Lucina SSBU.png
21ε LucinaFile:FireEmblem Emblem.png
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Lucina is Marth's echo fighter, so she shares most of her standard and special attacks with Marth. However, while Marth's attacks are more powerful when made with the tip of his blade, Lucina's attacks just as powerful whether you use the tip or the base of the sword. Neutral - Shield Breaker
Side - Dancing Blade
Up - Dolphin Slash
Down - Counter
Critical Hit
How to unlock:
  • 23rd character unlocked in Smash matches
  • 5th character in Yoshi's Classic Mode unlock tree
  • Found in the Dark Realm in World of Light
File:YoungLink SSBU.png
22 Young LinkZelda Emblem.png
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He’s back after 17 years! Young Link is faster than Link but he's also lighter, making him easier to launch. Neutral - Fire Arrow
Side - Boomerang
Up - Spin Attack
Down - Bomb
Triforce Slash
How to unlock:
  • 8th character unlocked in Smash matches
  • 6th character in Link's Classic Mode unlock tree
  • Found in the Dark Realm's Sacred Land in World of Light
Ganondorf SSBU.png
23 GanondorfZelda Emblem.png
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His new design matches his appearance in The Legend of Zelda: Ocarina of Time! Now he uses his sword for all his smash attacks. He's a bit slimmer then he was before, but his Warlock Punch is devastating! For his final smash he transforms into Ganon, The Demon King and quickly charges forward. Neutral - Warlock Punch
Side - Flame Choke
Up - Dark Dive
Down - Wizard's Foot
Ganon, The Demon King
How to unlock:
  • 40th character unlocked in Smash matches
  • 4th character in Yoshi's Classic Mode unlock tree
  • Found in the Dark Realm's Sacred Land in World of Light
File:Mewtwo SSBU.png
24 MewtwoFile:Pokemon Emblem.png
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A Legendary Pokémon known for its technical moves. Use Confusion or Disable as a diversion, then land a Shadow Ball! For its Final Smash, Mewtwo transforms into Mega Mewtwo Y and fires a projectile that freezes and launches the opponent! Neutral - Shadow Ball
Side - Confusion
Up - Teleport
Down - Disable
Psystrike
How to unlock:
  • 60th character unlocked in Smash matches
  • 8th character in Fox's Classic Mode unlock tree
  • Found in the Dark Realm's Mysterious Dimension in World of Light
File:RoySSBU.png
25 RoyFile:FireEmblem Emblem.png
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Get up close and personal for major damage! Unlike Marth, Roy's attacks are more powerful the closer you get to the base of his blade. For his Final Smash, his sword bursts into flame and sends anyone caught in the blast flying. Neutral - Flare Blade
Side - Double-Edge Dance
Up - Blazer
Down - Counter
Critical Hit
How to unlock:
  • 29th character unlocked in Smash matches
  • 6th character in Mario's Classic Mode unlock tree
  • Found in the Final Battle Realm in World of Light
MrGameWatch SSBU.png
26 Mr. Game & WatchGame&Watch Emblem.png
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When using his side special, Judge, this fighter pulls out a hammer and the numbers 1-9 are displayed. If you pull off a 9 attack, it will really knock the opponent back. His Final Smash turns him into an octopus that can pull opponents off the stage! Neutral - Chef
Side - Judge
Up - Fire
Down - Oil Panic
Octopus
How to unlock:
  • 52nd character unlocked in Smash matches
  • 6th character in Pikachu's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:MetaKnightSSBU.png
27 Meta KnightFile:Kirby Emblem.png
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This fighter not only has tons of quick moves, he can perform a midair jump five times! All his special moves have a recovery aspect, so use them at the right time. His Final Smash is Darkness Illusion, which unleashes a fast series of aerial attacks. Neutral - Mach Tornado
Side - Drill Rush
Up - Shuttle Loop
Down - Dimensional Cape
Darkness Illusion
How to unlock:
  • 38th character unlocked in Smash matches
  • 4th character in Link's Classic Mode unlock tree
  • Found in the Dark Realm's Mysterious Dimension in World of Light
File:Pit SSBU.png
28 PitKidIcarus Emblem.png
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Pit is a well-balanced, well-rounded character with a defensive special that nullifies long distance attacks and excellent recovery. He's a great choice for new players! Neutral - Palutena Bow
Side - Upperdash Arm
Up - Power of Flight
Down - Guardian Orbitars
Lightning Chariot
How to unlock:
  • 4th character unlocked in Smash matches
  • 3rd character in Samus' Classic Mode unlock tree
  • Found in the Light Realm's Temple of Light in World of Light
File:DarkPit SSBU.png
28ε Dark PitKidIcarus Emblem.png
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Dark Pit is Pit's echo fighter. His abilities are mostly the same as Pit's, but his hair and clothes are different colors, he summons different weapons, and celebrates victory to a different tune. Neutral - Silver Bow
Side - Electroshock Arm
Up - Power of Flight
Down - Guardian Orbitars
Dark Pit Staff
How to unlock:
  • 54th character unlocked in Smash matches
  • 8th character in Samus' Classic Mode unlock tree
  • Found in the Dark Realm's Dracula's Castle in World of Light
File:ZeroSuitSamus SSBU.png
29 Zero Suit SamusFile:Metroid Emblem.png
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Although not as powerful as Samus, her speed is exceptional! Her Paralyzer not only has the ability to stun opponents, but it can also turn into a whip. For her Final Smash, she dons her suit and fires a powerful laser! Neutral - Paralyzer
Side - Whip Lash
Up - Boost Kick
Down - Flip Jump
Zero Laser
How to unlock:
  • 19th character unlocked in Smash matches
  • 2nd character in Fox's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:WarioSSBU.png
30 WarioWario Emblem.png
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Wario has unique attacks, like using his Wario Bike and releasing noxious gas. He can jump higher than normal by leaping from his bike, which comes in handy when recovering. For his Final Smash, he turns into Wario-Man and creates copies of himself for an all-out attack! Neutral - Chomp
Side - Wario Bike
Up - Corkscrew
Down - Wario Waft
Wario-Man
How to unlock:
  • 24th character unlocked in Smash matches
  • 7th character in Samus' Classic Mode unlock tree
  • Found in the Dark Realm's Dracula's Castle in World of Light
File:Snake SSBUltimate.png
31 SnakeFile:MGS Symbol.png
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Back by popular demand, Snake brings a ranged fighting style unlike any other fighter in the game. His Final Smash locks onto an opponent and fires five homing missiles. Neutral - Hand Grenade
Side - Remote Missile
Up - Cypher
Down - C4
Covering Fire
How to unlock:
  • 39th character unlocked in Smash matches
  • 5th character in Link's Classic Mode unlock tree
  • Found in the Light Realm's Base in World of Light
File:IkeSSBU.png
32 IkeFile:FireEmblem Emblem.png
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Ike's side smash attack is extremely powerful, but it leaves him open, so you'll need to read your opponent's moves carefully. You can choose between his Path of Radiance and Radiant Dawn costumes. Neutral - Eruption
Side - Quick Draw
Up - Aether
Down - Counter
Great Aether
How to unlock:
  • 14th character unlocked in Smash matches
  • 4th character in Mario's Classic Mode unlock tree
  • Found in the Dark Realm's Mysterious Dimension in World of Light
File:Pokémon Trainer SSBU.png
Pokémon TrainerFile:Pokemon Emblem.png
33 Squirtle / 34 Ivysaur / 35 Charizard
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Pokémon Trainer returns with Squirtle, Ivysaur and Charizard. You can choose to play as a male or female trainer! Squirtle
Neutral - Water Gun
Side - Withdraw
Up - Waterfall
Ivysaur
Neutral - Bullet Seed
Side - Razor Leaf
Up - Vine Whip
Charizard
Neutral - Flamethrower
Side - Flare Blitz
Up - Fly
All
Down - Pokémon Change
Triple Finish
How to unlock:
  • 26th character unlocked in Smash matches
  • 2nd character in Donkey Kong's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:DiddyKong SSBU.png
36 Diddy KongDK Emblem.png
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Donkey Kong's trusty partner Diddy Kong uses his light weight and agility to get around quickly! For his Final Smash, Diddy takes to the air with his Rocketbarrel while firing his popguns. The final hit is seriously powerful! Neutral - Peanut Popgun
Side - Monkey Flip
Up - Rocketbarrel Boost
Down - Banana Peel
Hyper Rocketbarrel
How to unlock:
  • 37th character unlocked in Smash matches
  • 7th character in Donkey Kong's Classic Mode unlock tree.
  • Found in the Light Realm's DK Island in World of Light
File:Lucas SSBU.png
37 LucasFile:EarthBound Emblem.png
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Like Ness, Lucas is a young boy who uses PSI powers. Some of their PSI moves share the same names, but since Lucas has different abilities, the moves may work differently. Be sure to try them out! For his Final Smash, he calls down a shower of meteors along with Kumatora and Boney. Neutral - PK Freeze
Side - PK Fire
Up - PK Thunder
Down - PSI Magnet
PK Starstorm
How to unlock:
  • 36th character unlocked in Smash matches
  • 7th character in Kirby's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:Sonic SSBU.png
38 SonicFile:Sonic Emblem.png
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This speedy fighter has a lot of rush-type attacks. His final smash, Super Sonic, lets him fly around the stage at an incredible speed! Neutral - Homing Attack
Side - Spin Dash
Up - Spring Jump
Down - Spin Charge
Super Sonic
How to unlock:
  • 17th character unlocked in Smash matches
  • 1st character in Mario's Classic Mode unlock tree
  • Found in the Dark Realm's Sacred Land in World of Light
File:KingDededeSSBU.png
39 King DededeFile:Kirby Emblem.png
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He's not very fast, but he's one of few heavyweight fighters with great recovery. Apparently, a defeat by Kirby inspired him to train hard to learn a move called Hovering, which allows him to float after taking a deep breath. Neutral - Inhale
Side - Gordo Throw
Up - Super Dedede Jump
Down - Jet Hammer
Dede-Rush
How to unlock:
  • 30th character unlocked in Smash matches
  • 4th character in Donkey Kong's Classic Mode unlock tree.
  • Found in the Light Realm's Gourmet Race
File:Olimar SSBU.png
40 OlimarFile:Pikmin Emblem.png
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Captain Olimar battles by issuing commands to various types of Pikmin under his control. Pikmin come in different colors that correspond to different abilities. Olimar's alternate appearance lets you play as Alph! Neutral - Pikmin Pluck
Side - Pikmin Throw
Up - Winged Pikmin
Down - Pikmin Order
End of Day
How to unlock:
  • 48th character unlocked in Smash matches
  • 8th character in Mario's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:Lucario SSBU.png
41 LucarioFile:Pokemon Emblem.png
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Lucario is the only fighter whose attack power increases as it takes damage. A fighter that truly shines when in a pinch, choose Lucario for a thrilling battle. Neutral - Aura Sphere
Side - Force Palm
Up - Extreme Speed
Down - Double Team
Aura Storm
How to unlock:
  • 27th character unlocked in Smash matches
  • 1st character in Yoshi's Classic Mode unlock tree.
  • Found in the Light Realm in World of Light
File:ROB SSBU.png
42 R.O.B.File:ROB Emblem.png
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He has two powerful projectiles: Robo Beam and Gyro, along with a very effective recovery. The 1P color in the North American version of the game is a light gray, and the 2P is red and white, but this is reversed in the Japanese version. Neutral - Robo Beam
Side - Arm Rotor
Up - Robo Burner
Down - Gyro
Guided Robo Beam
How to unlock:
  • 31st character unlocked in Smash matches
  • 3rd character in Pikachu's Classic Mode unlock tree.
  • Found in the Dark Realm's Mysterious Dimension
File:ToonLink SSBU.png
43 Toon LinkZelda Emblem.png
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He's smaller and faster than Link. His bombs explode with a unique anime-style. For his Final Smash, he emits light from his left hand and any opponents hit by it are trapped in the Triforce, subject to a punishing gauntlet of attacks. Neutral - Hero's Bow
Side - Boomerang
Up - Spin Attack
Down - Bomb
Triforce Slash
How to unlock:
  • 44th character unlocked in Smash matches
  • 8th character in Link's Classic Mode unlock tree
  • Found in the Light Realm's Forest Hill in World of Light
File:WolfSSBU.png
44 WolfFile:StarFox Emblem.png
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The leader of the Star Wolf mercenary team makes his grand return after 10 years! He puts his sharp claws to good use in wild attacks, and his Final Smash is an all-out attack by Team Star Wolf! If Fox or Falco is in the battle, you may hear a unique line of dialog. Neutral - Blaster
Side - Wolf Flash
Up - Fire Wolf
Down - Reflector
Team Star Wolf
How to unlock:
  • 51st character unlocked in Smash matches
  • 7th character in Fox's Classic Mode unlock tree
  • Found in the Dark Realm's Mysterious Dimension in World of Light
File:Villager SSBU.png
45 VillagerFile:AnimalCrossing Emblem.png
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This fighter attacks using skills from daily life in the village, such as planting, growing, and cutting down trees. They can also use items like nets, slingshots, and turnips. The Villager can also put items or incoming projectiles in a pocket to use later. Neutral - Pocket
Side - Lloid Rocket
Up - Balloon Trip
Down - Timber
Dream Home
How to unlock:
  • 6th character unlocked in Smash matches
  • 1st character in Pikachu's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:MegaMan SSBU.png
46 Mega ManFile:MegaMan Emblem.png
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Mega Man's standard and special moves use weapons copied from the bosses he's fought throughout the Mega Man series, so he has more projectiles than any other fighter. His Final Smash now features Proto Man and Bass! Neutral - Metal Blade
Side - Crash Bomber
Up - Rush Coil
Down - Leaf Shield
Mega Legends
How to unlock:
  • 42nd character unlocked in Smash matches
  • 4th character in Pikachu's Classic Mode unlock tree
  • Found in the Light Realm's Base in World of Light
File:WiiFitTrainer SSBU.png
47 Wii Fit TrainerFile:Wii Fit series icon.png
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A fighter that attacks with healthy moves like stretching and yoga poses. You can pick between male and female versions. Charging up Sun Salutation all the way recovers a bit of health! Neutral - Sun Salutation
Side - Header
Up - Super Hoop
Down - Deep Breathing
Wii Fit
How to unlock:
  • 9th character unlocked in Smash matches
  • 2nd character in Samus' Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:RosalinaLuma SBBU.png
48 Rosalina & LumaMario Emblem.png
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Luma mimicks Rosalina's attacks. Luma also increases Rosalina's reach and can even take a hit for her! If Rosalina gets hit, Luma gets very flustered and flutters both hands. Neutral - Luma Shot
Side - Star Bits
Up - Launch Star
Down - Gravitational Pull
Grand Star
How to unlock:
  • 45th character unlocked in Smash matches
  • 3rd character in Donkey Kong's Classic Mode unlock tree
  • Found in the Dark Realm in World of Light
File:LittleMac SSBU.png
49 Little MacFile:PunchOutSymbol.png
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As a boxer, Little Mac fights with his fists alone—no kicks! When his Power Meter fills up, he can use a special KO Uppercut, which can really turn a battle around. For his Final Smash, he turns into Giga Mac and pummels the opponent with a furious rush of punches! Neutral - Straight Lunge
Side - Jolt Haymaker
Up - Rising Uppercut
Down - Slip Counter
Giga Mac Rush
How to unlock:
  • 20th character unlocked in Smash matches
  • 3rd character in Mario's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:Greninja SSBU.png
50 GreninjaFile:Pokemon Emblem.png
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A ninja-like fighter that battles with moves like the Water Shuriken. Greninja can use a log for clever counterattacks, and this Pokémon can even stick to walls. During its Final Smash, it turns into Ash-Greninja...!? Neutral - Water Shuriken
Side - Shadow Sneak
Up - Hydro Pump
Down - Substitute
Secret Ninja Attack
How to unlock:
  • 58th character unlocked in Smash matches
  • 6th character in Donkey Kong's Classic Mode unlock tree
  • Found in the Dark Realm's Mysterious Dimension in World of Light
File:MiiBrawler SSBU.png
51 Mii BrawlerSmashBros Emblem.png
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You can choose from the three types of Mii Fighter and select from a set of three specials for each type. You can also choose one of 12 voice options! An expert in physical combat, capable of delivering powerful blows. Neutral - Shot Put / Flashing Mach Punch / Exploding Side Kick
Side - Onslaught / Burning Dropkick / Suplex
Up - Soaring Axe Kick / Helicopter Kick / Thrust Uppercut
Down - Head-On Assault / Feint Jump / Counter Throw
Omega Blitz
How to unlock:
  • Create a Mii Brawler in the "Mii Fighters" section of the "Games & More" menu
  • Found in the Dark Realm's Sacred Land in World of Light (to unlock the default Brawler)
File:MiiSwordfighterSSBU.png
52 Mii SwordfighterSmashBros Emblem.png
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You can choose from the three types of Mii Fighter and select from a set of three specials for each type. You can also choose one of 12 voice options! An expert in swordplay with fantastic reach and attack power. Neutral - Gale Strike / Shuriken of Light / Blurring Blade
Side - Airborne Assault / Chakram / Gale Stab
Up - Stone Scabbard / Skyward Slash Dash / Hero's Spin
Down - Blade Counter / Reversal Slash / Power Thrust
Final Edge
How to unlock:
  • Create a Mii Swordfighter in the "Mii Fighters" section of the "Games & More" menu
  • Found in the Light Realm in World of Light (to unlock the default Swordfighter)
File:MiiGunner SSBU.png
53 Mii GunnerSmashBros Emblem.png
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You can choose from the three types of Mii Fighter and select from a set of three specials for each type. You can also choose one of 12 voice options! An expert in long-range projectile combat. Neutral - Charge Blast / Laser Blaze / Grenade Launch
Side - Flame Pillar / Gunner Missile / Stealth Burst
Up - Lunar Launch / Cannon Jump Kick / Arm Rocket
Down - Echo Reflector / Bomb Drop / Absorbing Vortex
Full Blast
How to unlock:
  • Create a Mii Gunner in the "Mii Fighters" section of the Games & More" menu
  • Found in the Light Realm in World of Light (to unlock the default Gunner)
File:PalutenaSSBU.png
54 PalutenaKidIcarus Emblem.png
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With her wings and staff, this goddess's attacks cover a wide range. With her up smash, neutral special, and side special, she can create a ranged attack in almost every direction except for directly beneath her! Keep the pressure on your opponents from a distance with ranged attacks! Neutral - Autoreticle
Side - Explosive Flame
Up - Warp
Down - Counter/Reflect Barrier
Black Hole Laser
How to unlock:
  • 63rd and last character unlocked in Smash matches
  • 8th character in Kirby's Classic Mode unlock tree
  • Found in the Final Battle Realm in World of Light
File:Pac-Man SSBU.png
55 Pac-ManFile:Pac-ManEmblem.png
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This fighter appears in both his classic form and his form with hands and legs. He has many unique special moves, such as using a trampoline or a fire hydrant. For his Final Smash, he grows into a giant Super PAC-MAN, chomping and launching his opponents! Neutral - Bonus Fruit
Side - Power Pellet
Up - Pac-Jump
Down - Fire Hydrant
Super Pac-Man
How to unlock:
  • 49th character unlocked in Smash matches
  • 3rd character in Kirby's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:RobinSSBU.png
56 RobinFile:FireEmblem Emblem.png
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A fighter that wields the Levin Sword and four different Tomes! Like in the original game, these weapons can only be used a certain number of times, so keep a close eye on the battle situation. Both the male and female versions of Robin are available, so you can choose your favorite. Neutral - Thunder
Side - Arcfire
Up - Elwind
Down - Nosferatu
Pair Up
How to unlock:
  • 53rd character unlocked in Smash matches
  • 5th character in Kirby's Classic Mode unlock tree
  • Found in the Dark Realm's Dracula's Castle in World of Light
File:ShulkSSBU.png
57 ShulkFile:XenobladeEmblem.png
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He is the only fighter that can change his status during battle. His sword, the Monado, allows him to switch between five modes—Jump (Green), Speed (Blue), Shield (Yellow), Buster (Purple) and Smash (Red)—which change his abilities for a short time. Fun fact: Shulk's eighth color variation puts him in a pair of swimming trunks! Neutral - Monado Arts
Side - Back Slash
Up - Air Slash
Down - Vision
Chain Attack
How to unlock:
  • 22nd character unlocked in Smash matches
  • 2nd character in Pikachu's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:BowserJr SSBU.png
58 Bowser Jr.Mario Emblem.png
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The Jr. Clown Car this little fella rides in takes less damage when attacked than Bowser Jr. himself—so try to stay in the car when taking damage. The different color variations are the Koopalings! Neutral - Clown Cannon
Side - Clown Kart Dash
Up - Abandon Ship!
Down - Mechakoopa
Shadow Mario Paint
How to unlock:
  • 61st character unlocked in Smash matches
  • 6th character in Fox's Classic Mod unlock tree
  • Found in the Dark Realm's Sacred Land in World of Light
File:DuckHunt SSBU.png
59 Duck HuntFile:DuckHunt Emblem.png
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This duo excels at long-range attacks, like kicking exploding cans and throwing clay pigeons. For their Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley, and Wild Gunman! Neutral - Trick Shot
Side - Clay Shooting
Up - Duck Jump
Down - Wild Gunman
NES Zapper Posse
How to unlock:
  • 56th character unlocked in Smash matches
  • 8th character in Donkey Kong's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:Ryu SSBU.png
60 RyuFile:StreetFighterEmblem.png
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Ryu is a special character—you can use directional command inputs to trigger his special moves. Executing moves like his Hadoken and Shoryuken using the command inputs from the original game will raise their power. You can even use a Shakunetsu Hadoken by inputting ←↙↓↘→ then tapping the attack button while facing right! Neutral - Hadoken
Side - Tatsumaki Senpukyaku
Up - Shoryuken
Down - Focus Attack
Shin Shoryuken / Shinku Hadoken
How to unlock:
  • 13th character unlocked in Smash matches
  • 3rd character in Yoshi's Classic Mode unlock tree
  • Found in the Light Realm's World Tour in World of Light
File:Cloud SSBU.png
61 CloudFile:Final Fantasy Symbol.png
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He's the protagonist of Final Fantasy VII. You can also select his Advent Children outfit. Charging up his Limit Gauge increases his special move abilities! Land a powerful hit! Neutral - Blade Beam
Side - Cross Slash
Up - Climhazzard
Down - Limit Charge / Finishing Touch
Omnislash / Omnislash Ver. 5
How to unlock:
  • 55th character unlocked in Smash matches
  • 6th character unlocked in Smash matches
  • Found in the Dark Realm's Sacred Land in World of Light
File:Corrin SSBU.png
62 CorrinFile:FireEmblem Emblem.png
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Corrin was available as a downloadable fighter in the previous version of Super Smash Bros. This fighter uses all kinds of attacks, like Torrential Roar and Dragon Fang Shot. Players can choose male or female versions! Neutral - Dragon Fang Shot
Side - Dragon Lunge
Up - Dragon Ascent
Down - Counter Surge
Torrential Roar
How to unlock:
  • 41st character unlocked in Smash matches
  • 6th character in Kirby's Classic Mode unlock tree
  • Found in the Dark Realm's Mysterious Dimension
File:Bayonetta SSBU.png
63 BayonettaFile:Bayonetta.png
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An Umbra Witch who equips guns on her arms and legs, Bayonetta has mastered the beautiful but brutal Bullet Arts fighting style. She can even slow down her opponents with Witch Time! Neutral - Bullet Climax
Side - Heel Slide / After Burner Kick
Up - Witch Twist
Down - Witch Time
Infernal Climax
How to unlock:
  • 43rd character unlocked in Smash matches
  • 2nd character in Mario's Classic Mode unlock tree
  • Found in the Final Battle Realm in World of Light

Newcomers

Base game

Character Super Smash Blog Description Special moves Final Smash
File:Dark Samus SSBU.png
04ε Dark SamusFile:Metroid Emblem.png
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Dark Samus joins the battle as Samus's echo fighter. With floatier movement, she's a little different from Samus--and she doesn't roll when dodging or jumping. If you look closely, you can see that her bombs and missiles look a little different, too. Neutral - Charge Shot
Side - Missile
Up - Screw Attack
Down - Bomb
Phazon Laser
How to unlock:
  • 50th character unlocked in Smash matches
  • 5th character in Samus' Classic Mode unlock tree
  • Found in the Final Battle Realm in World of Light
File:Daisy SSBUltimate.png
13ε DaisyMario Emblem.png
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Her basic move set is the same as Peach's, but this princess has her own unique personality. She's known for being upbeat, energetic, and a bit of a tomboy. Neutral - Toad
Side - Daisy Bomber
Up - Daisy Parasol
Down - Vegetable
Daisy Blossom
How to unlock:
  • 28th character unlocked in Smash matches
  • 5th character in Fox's Classic Mode unlock tree
  • Found in the Dark Realm's Dracula's Castle in World of Light
File:Chrom SSBU.png
25ε ChromFile:FireEmblem Emblem.png
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The protagonist of Fire Emblem Awakening joins the battle as Roy's echo fighter. His Final Smash is Awakening Aether. Like Aether in the original game, this move has Chrom charge toward his opponent, slashing with his sword. Neutral - Flare Blade
Side - Double-Edge Dance
Up - Soaring Slash
Down - Counter
Awakening Aether
How to unlock:
  • 59th character unlocked in Smash matches
  • 7th character in Yoshi's Classic Mode unlock tree
  • Found in the Dark Realm's Sacred Land in World of Light
File:Ken SSBU.png
60ε KenFile:StreetFighterEmblem.png
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Ken joins the battle as Ryu's Echo Fighter! Their differences are carried over from the original game: Ken's Hadoken is shaped differently, his strong Shoryuken has flames, and he moves a bit faster. He has two Final Smashes: Shinryuken and Shippu Jinraikyaku. Neutral - Hadoken
Side - Tatsumaki Senpukyaku
Up - Shoryuken
Down - Focus Attack
Shippu Jinraikyaku / Shinryuken
How to unlock:
  • 57th character unlocked in Smash matches
  • 8th character in Yoshi's Classic Mode unlock tree
  • Found in the Dark Realm's Dracula's Castle
File:Inkling SSBU.png
64 InklingFile:Splatoon Symbol.png
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Attacks with a variety of weapons. Covering opponents with ink leads to more and more damage—plus these Inklings are really fashionable! Neutral - Splattershot
Side - Splat Roller
Up - Super Jump
Down - Splat Bomb
Killer Wail
How to unlock:
  • 5th character unlocked in Smash matches
  • 1st character in Samus' Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:Ridley SSBUltimate.png
65 RidleyFile:Metroid Emblem.png
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Joining the battle from the storied Metroid series, Ridley's long tail and sharp claws let him unleash a torrent of devastating attacks. His Final Smash is a powerful stream of plasma breath intense enough to bring down Samus's starship. Neutral - Plasma Breath
Side - Space Pirate Rush
Up - Wing Blitz
Down - Skewer
Plasma Scream
How to unlock:
  • 25th character unlocked in Smash matches
  • 6th character in Yoshi's Classic Mode unlock tree
  • Found in the Dark Realm's Dracula's Castle in World of Light
File:Simon Belmont SSBU.png
66 SimonFile:Castlevania Symbol.png
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The protagonist of Castlevania. He uses his holy whip, Vampire Killer, to perform a smash attack with long reach. He also uses projectiles like an axe, holy water and cross. Neutral - Axe
Side - Cross
Up - Uppercut
Down - Holy Water
Grand Cross
How to unlock:
  • 18th character unlocked in Smash matches
  • 3rd character in Link's Classic Mode unlock tree
  • Found in the Light Realm's Temple of Light in World of Light
File:Richter Belmont SSBU.png
66ε RichterFile:Castlevania Symbol.png
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Richter from the Castlevania series joins the battle as Simon's Echo Fighter! His basic attacks are the same as Simon's, but with subtle variations. In addition to that, his Holy Water is a different color. Neutral - Axe
Side - Cross
Up - Uppercut
Down - Holy Water
Grand Cross
How to unlock:
  • 35th character unlocked in Smash matches
  • 7th character in Link's Classic Mode unlock tree
  • Found in the Dark Realm's Dracula's Castle in World of Light
File:King K Rool SSBU.png
67 King K. RoolDK Emblem.png
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With long-distance special moves like the Blunderbuss, and counter moves like Stomach Attack, he is a versatile fighter. His Final Smash, Blast-O-Matic, was apparently a weapon created to destroy DK Island... Neutral - Blunderbuss
Side - Crownerang
Up - Propellerpack
Down - Gut Check
Blast-o-Matic
How to unlock:
  • 16th character unlocked in Smash matches
  • 1st character in Link's Classic Mode unlock tree
  • Found in the Dark Realm's Mysterious Dimension in World of Light
File:Isabelle SSBU.png
68 IsabelleFile:AnimalCrossing Emblem.png
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Isabelle joins the battle from Animal Crossing: New Leaf! She uses various trinkets from around the village to battle. Her side special, "Fishing Rod," not only allows her to snag and bring opponents closer, it can also be used as a recovery move. Neutral - Pocket
Side - Fishing Rod
Up - Balloon Trip
Down - Lloid Trap
Dream Town Hall
How to unlock:
  • 21st character unlocked in Smash matches
  • 5th character in Pikachu's Classic Mode unlock tree
  • Found in the Light Realm in World of Light
File:Incineroar SSBU.png
69 IncineroarFile:Pokemon Emblem.png
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A fighter with many special moves that appear to come from the world of pro wrestling. Incineroar has many moves from its original game, like Darkest Lariat, Cross Chop, and Revenge. Its Final Smash is Max Malicious Moonsault. Let the Z-Power explode and deliver a powerful blow! Neutral - Darkest Lariat
Side - Alolan Whip
Up - Cross Chop
Down - Revenge
Max Malicious Moonsault
How to unlock:
  • 46th character unlocked in Smash matches
  • 4th character in Samus' Classic Mode unlock tree
  • Found in the Dark Realm in World of Light

Downloadable content

Character Nintendo eShop/DLC website Description Special moves Final Smash
File:Piranha Plant SSBU.png
70 Piranha PlantMario Emblem.png
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Piranha Plant joins the battle as a stand-alone fighter in the Super Smash Bros. Ultimate game! With its powerful bite, Poison Breath, and ability to call in Petey Piranha for a larger-than-life Final Smash, this fighter's ferocity is as sharp as it teeth. Ready your pipes and flowerpots; your opponent won't see you coming! (Then again, Piranha Plant doesn't really "see" either. It doesn't have eyes.) Neutral - Ptooie
Side - Poison Breath
Up - Piranhacopter
Down - Long-Stem Strike
Petey Piranha
Release date: January 29, 2019 (Digital version pre-purchase or My Nintendo); February 1, 2019 (General release)
Price: No cost (Digital version pre-purchase or My Nintendo); US$4.99 (after February 1, 2019)
File:Joker SSBU.png
71 JokerFile:Persona Symbol.png
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Joker steals the show when he joins the Super Smash Bros. Ultimate game as a playable fighter! This speedy fighter wields a knife and a gun to rack up damage. When his Rebellion Gauge is full, Joker summons his Persona, Arsene, to immediately power up his attacks for a limited time. Neutral - Gun / Gun Special
Side - Eiha / Eigaon
Up - Grappling Hook / Wings of Rebellion
Down - Rebel's Guard / Tetrakarn / Makarakarn
All-Out Attack
Release date: April 17, 2019
Price: US$5.99 (Challenger Pack 1); US$24.99 (Fighters Pass)
File:Luminary SSBU.png
72 HeroFile:DragonQuestEmblem.png
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The Hero from the DRAGON QUEST series joins Super Smash Bros. Ultimate as a playable fighter! Wielding the Supreme Sword of Light and a trusty shield, he can slice his foes and block incoming attacks. When Hero pulls up his Command Selection screen, he’ll have access to a random selection of spells that could turn the tide of battle in his favor! Neutral - Frizz / Frizzle / Kafrizz
Side - Zap / Zapple / Kazap
Up - Woosh / Swoosh / Kaswoosh
Down - Command Selection
Gigaslash
Release date: July 30, 2019
Price: US$5.99 (Challenger Pack 2); US$24.99 (Fighters Pass)
File:BanjoKazooie SSBU.png
73 Banjo & KazooieFile:BanjoKazooieEmblem.png
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The missing piece of the puzzle is found as Banjo & Kazooie join Super Smash Bros. Ultimate as a playable fighter! With Banjo’s bare hands to bruise rivals up close and Kazooie’s egg-cellent shooting skills, your rivals will be singing the blues in no time. For their Final Smash, these perfect partners call upon a flock of Jinjos and the Mighty Jinjonator to deal the final blow to any “feeble jerk” that may stand in their way! Neutral - Egg Firing / Breegull Blaster
Side - Wonderwing
Up - Shock Spring Jump
Down - Rear Egg
The Mighty Jinjonator
Release date: September 4, 2019
Price: US$5.99 (Challenger Pack 3); US$24.99 (Fighters Pass)
File:Terry SSBU.png
74 TerryFile:Fatal Fury symbol.png
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Terry Bogard faces the fury in the Super Smash Bros. Ultimate game as a new playable fighter! This iconic fighter from the Fatal Fury series of fighting games is the fourth fighter in the Super Smash Bros. Ultimate Fighters Pass. Using his Power Wave and Burning Knuckle, earn your title as The King of Fighters! Neutral - Power Wave
Side - Burning Knuckle / Crack Shoot
Up - Rising Tackle
Down - Power Dunk
Super Special Move 1 - Power Geyser
Super Special Move 2 - Buster Wolf
Triple Wolf
Release date: November 6, 2019
Price: US$5.99 (Challenger Pack 4); US$24.99 (Fighters Pass)
File:SSBU Male Byleth Artwork.png
75 BylethFile:FireEmblem Emblem.png
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Byleth is coming to the Super Smash Bros. Ultimate game as a new playable fighter! This iconic fighter is the fifth fighter in the Super Smash Bros. Ultimate Fighters Pass. Using the Heroes’ Relics and the Sword of the Creator, represent the three houses and realize their full potential. Neutral - Failnaught
Side - Areadbhar
Up - Sword of the Creator
Down - Amyr
Progenitor God Ruptured Heaven
Release date: January 28, 2020
Price: US$5.99 (Challenger Pack 5); US$24.99 (Fighters Pass)
File:Min Min SSBU.png
76 Min MinFile:ARMS Symbol.png
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Min Min from the ARMS game is coming to the Super Smash Bros. Ultimate game as a new playable fighter! This iconic fighter is the first fighter in the Super Smash Bros. Ultimate Fighters Pass Vol 2 DLC. Spring into action using the Ramram, Megawatt, and Dragon ARMS to keep your opponents at bay, distance is the key! Up - ARMS Jump / ARM Hook
Down - ARMS Change
ARMS Rush
Release date: June 29, 2020
Price: US$5.99 (Challenger Pack 6); US$29.99 (Fighters Pass Vol. 2)
File:SSBU Steve.png
77 SteveFile:Minecraft Symbol.png
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Steve & Alex from the Minecraft game are coming to the Super Smash Bros. Ultimate game as a new playable fighter! This iconic fighter is the second fighter in the Super Smash Bros. Ultimate Fighters Pass Vol 2 DLC. Use Steve and Alex’s various tools to mine and craft your way to victory! Neutral - Mine / Craft / Create Block
Side - Minecart
Up - Elytra
Down - TNT
House of Boom
Release date: October 13, 2020
Price: US$5.99 (Challenger Pack 7); US$29.99 (Fighters Pass Vol. 2)
File:SSBU Sephiroth.png
78 SephirothFile:Final Fantasy Symbol.png
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Sephiroth, armed with his ruthless Masamune sword and a desire to destroy, joins the Super Smash Bros. Ultimate game as a part of the Super Smash Bros. Ultimate Fighters Pass Vol 2 DLC! This silver-haired swordsman is Cloud's arch nemesis and one of the most iconic villains in gaming. Don't be fooled by his chillingly calm demeanor, his hard-hitting style can deal some white-hot damage. Neutral - Flare / Megaflare / Gigaflare
Side - Shadow Flare
Up - Blade Dash / Octoslash
Down - Scintilla
Supernova
Release date: December 22, 2020 (available early from December 17, 2020 by clearing the Sephiroth Challenge)
Price: US$5.99 (Challenger Pack 8); US$29.99 (Fighters Pass Vol. 2)
File:SSBU Pyra Mythra.png
79 Pyra / 80 MythraFile:XenobladeEmblem.png
Template:Main-wiki
Template:Main-wiki
Pyra/Mythra from the Xenoblade Chronicles 2 game join the Super Smash Bros. Ultimate game as part of the Fighters Pass Vol 2 DLC! Pyra hits with incredible power and Mythra boasts extreme speed. Swap between the two at any point during battle—or just stick with one. Pyra
Neutral - Flare Nova
Side - Blazing End
Up - Prominence Revolt
Down - Swap to Mythra
Mythra
Neutral - Lightning Buster
Side - Photon Edge
Up - Ray of Punishment / Chroma Dust
Down - Swap to Pyra
Burning Sword (Pyra)
Sacred Arrow (Mythra)
Release date: March 4, 2021
Price: US$5.99 (Challenger Pack 9); US$29.99 (Fighters Pass Vol. 2)
File:SSBU Kazuya.png
81 KazuyaFile:Tekken Symbol.png
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From the Tekken series, Kazuya Mishima brings his demonic DNA into the fray as a DLC fighter in the Super Smash Bros. Ultimate game. Kazuya’s fighting style captures the distinct style of the Tekken series as he gets up close and personal with heavy strikes and incredible comeback power. His specials tap into his Devil Gene with moves like the beam-shooting Devil Blaster and high-flying Devil Wings. The son of Tekken icon Heihachi Mishima, Kazuya has a chip on his shoulder and destructive power. Neutral - Devil Blaster
Side - Devil Fist
Up - Devil Wings
Down - Heaven's Door
Final Blaster
Release date: June 29, 2021
Price: US$5.99 (Challenger Pack 10); US$29.99 (Fighters Pass Vol. 2)
File:Sora SSBU.png
82 SoraFile:KingdomHeartsSymbol.png
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Sora from the KINGDOM HEARTS series joins the Super Smash Bros. Ultimate roster! Wielding his Keyblade and an arsenal of spells, Sora is a veteran when it comes to battling enemies and is ready to bring his 3-hit combos and aerial style into the fray. Neutral - Magic
Side - Sonic Blade
Up - Aerial Sweep
Down - Counterattack
Sealing the Keyhole
Release date: October 18, 2021[5]
Price: US$5.99 (Challenger Pack 11); US$29.99 (Fighters Pass Vol. 2)

Other

Character Notes Standard attacks Special moves
File:SSBU Master Hand Spirit.png
Master HandSmashBros Emblem.png
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Master Hand makes a brief playable appearance in the ending of World of Light, where he is playable in the penultimate level before fighting Galeem and Dharkon. In this battle similar to a round of Mob Smash, Master Hand must take out 50 light and dark puppets of various fighters. Unlike regular fighters, Master Hand starts with 700 HP instead of 0% damage, where losing all of his HP results in failure. He also can fly around the stage. The player can use eight different moves as Master Hand, which are derived from his boss counterpart. Once all 50 puppet fighters are defeated, the battle is over and Master Hand is no longer playable. Neutral - Finger Snap
Side - Slap
Up - Drill
Down - Paper Crush
Neutral - Finger Gun
Side - Chakram
Up - Iron Ball Roll
Down - Finger Beam

Alternate characters and gender swaps

Several characters can change their gender in their alternate costumes, while other characters have alternate costumes that turn them into completely different characters. In the latter case, the game recognizes these characters individually as they get announcer calls, crowd chants, and Boxing Ring titles (except for Hero in the former two), but in-game, they have the same attributes as their default character.

Bosses

All Light Realm and Dark Realm bosses, except for Galeem and Dharkon, appear as Classic Mode bosses as well. The stage bosses listed are found in Gaur Plain, Wily Castle, and Find Mii respectively.

Light Realm bosses

Image Name Description
File:Galeem SSBU.png Template:IwSmashBros Emblem.png The first antagonist of the World of Light mode, Galeem controls the Master Hands and uses light-based attacks, such as a blue orb of energy, laser beams, and mines that explode in a plus formation. Galeem can also use its wings to drill the player. When fought with Dharkon, Galeem will occasionally attack Dharkon instead of the player.
File:SSBU Master Hand Spirit.png Template:IwSmashBros Emblem.png An army of Master Hands serve Galeem in the World of Light mode. Master Hand attacks by poking and slapping the player, drilling and flying into the arena, and occasionally using magical attacks. Master Hand can also throw spiked balls and blobs of ink at the arena.
File:Giga Bowser SSBU artwork.png Giga BowserSmashBros Emblem.png Giga Bowser is a monstrous version of Bowser that is immune to flinching. Instead of being launched, Giga Bowser's HP bar must be depleted to zero. Giga Bowser possesses all of Bowser's abilities, which are now even stronger but are slower to start.
File:Galleom SSBU artwork.png Template:IwSmashBros Emblem.png Galleom is a giant transforming mecha, possessing both a tank form and an ape-like robot mode. Its attacks include grabbing and crushing the player, firing six homing missiles in tank mode, jumping and stomping the ground, and charging across in tank mode; occasionally making a u-turn to hit the player again. When on low health, Galleom will stomp around in a tantrum, and gain faster attacks.
File:RathalosUltimate.png Template:Iw Rathalos is a giant wyvern that can fly, breath fire, and swipe using its poisonous claws. Rathalos also can roar, dizzying the player. Rathalos' weak points are its tail and breaking through its hide, which may cause it to drop an item and become stunned respectively.

Dark Realm bosses

Image Name Description
File:SSBU Dharkon Spirit.png Template:IwSmashBros Emblem.png The second antagonist of the World of Light mode, Dharkon controls the Crazy Hands and can use its tentacles to attack the player, as well as darkness based attacks such as two giant energy waves. When fought with Galeem, Dharkon will occasionally attack Galeem instead of the player.
File:SSBU Crazy Hand Spirit.png Template:IwSmashBros Emblem.png An army of Crazy Hands serve Dharkon in the World of Light mode. Crazy Hand uses many of the same attacks as Master Hand, but is much more chaotic and unpredictable in his attack pattern, and he has some unique attacks such as spawning bombs and flailing on the ground.
File:BeastGanon.png Template:IwZelda Emblem.png Ganon is a demonic pig monster wielding two gigantic swords. Ganon can use his swords to spin and slash the player, and can also summon fire, lightning and malevolent energy. Ganon can only be damaged by striking his tail.
File:MarxUltimate.png Template:IwFile:Kirby Emblem.png Marx is a colorful bat creature with a wide array of elemental attacks, as well as teleportation powers. Marx can launch crescent blades, create seeds that form giant thorny plants, spit an ice chunk that spreads horizontally, can split apart to form a black hole, and can fire a giant darkness laser at the player.
File:Dracula01.png Template:IwFile:Castlevania Symbol.png Dracula is a boss with two different forms: a humanoid vampire and a green demon. His first form can summon fire and darkness and can transform into a swarm of bats to travel around. His final form gains claw based attacks, can summon ghosts to chase the player, and can cause jumping shockwave attacks.

Stage bosses

Image Name Description
File:SSBU Dark Emperor Spirit.png Template:IwFile:Find Mii Symbol.png The Dark Emperor is a giant bird monster appearing in Find Mii. He can use magic to lower or increase a player's offensive, defensive, or speed stats. His attacks include causing an earthquake that will temporarily destroy platforms on the stage, flying into the stage to collide with players, and roaring which launches players far away. When defeated, he grants large stat boosts to whoever finished him.
File:SSBU Metal Face Spirit.png Template:IwFile:XenobladeEmblem.png Metal Face is a humanoid robot that has a chance to show up at nightfall in Gaur Plain. His attacks are a giant claw swipe, a platform-destroying laser, and a giant dash attack when he leaves the stage. If Metal Face is defeated, he will burst into a series of explosions that damage the other fighters on the stage.
File:SSBU Yellow Devil Spirit.png Template:IwFile:MegaMan Emblem.png A yellow robot present at Wily Castle with the ability to split into yellow blobs which barrage the player, as well as an eye laser attack. Its red eye is its weak point, and when having taken enough damage, it causes a damaging explosion that can be used against other fighters.

Minor bosses

Image Name Description
File:SSBU Fighting Mii Team.jpg Template:IwSmashBros Emblem.png A horde of Mii Fighters which swarm the player. They possess all the basic abilities of the three types of Mii Fighter. They have limited AI in most modes but are stronger in Cruel Smash.

Stages

Unlike in previous installments, stages are selected before characters in Super Smash Bros. Ultimate. All stages can not only be played in their Final Destination form (known as Omega (Ω) form) as in Super Smash Bros. for Nintendo 3DS / Wii U, but also in a new Battlefield form, which adds three floating, pass-through platforms. Like the original Final Destination and Battlefield, in both forms for all stages, the stage is set on a large platform floating over an abyss, as opposed to a large pillar with walls leading down to the bottom, as is the case with several Omega stages in the previous installments. The player is also given the option to turn off stage hazards.

A new feature added to Super Smash Bros. Ultimate is Stage Morph, which causes the stage on which players are currently fighting to transform into another stage in the middle of the match. The player can choose two stages for this function, and can also set the frequency at which they transform between each other.

There are 103 stages in the base game, all of which are available from the start. There are also twelve stages released through DLC, with each DLC fighter (except Piranha Plant) having a stage of their own, and the addition of Small Battlefield in the version 8.1.0 update, adding up to 116 stages, the most of any game in the series. The following list is sorted by the original Super Smash Bros. games in which they first appear. Stages marked with an asterisk (*) are downloadable content.

New

Super Smash Bros.

Super Smash Bros. Melee

Super Smash Bros. Brawl

Super Smash Bros. for Nintendo 3DS / Wii U

Nintendo 3DS version

Wii U version

Items

New

Returning

Assist Trophies

New

Returning

Poké Ball Pokémon

New

Returning

Nintendo Labo VR

After downloading the version 3.1.0 update released on May 30, 2019, the Template:Iw's Toy-Con VR Goggles can be used in the "VR" mode (found in "Games & More"), which allows a single player to play regular matches against CPUs or spectate CPU-controlled matches in virtual reality.[6] VR mode does not include the same rules and stages as Smash mode, as only Time matches of up to 10 minutes can be played, and only the CPU levels, launch rates, score/damage displays, and stage selection mode can be modified. Items also cannot be used.

The following 50 stages are available in VR:

Update history

Pokey stub icon.png This section is a stub. You can help Mariopedia by remaining updates (11.0, 12.0, 13.0) expanding it.

Note that the most recently released software update must be downloaded to access Online. In addition, most updates invalidate replay data created before that update, making them unplayable, due to replays reading game data and inputting recordings of data live, rather than actual footage. Release dates are in Pacific Standard Time.[7][8]

1.1.0

Release date: December 7, 2018

  • Offline Gameplay
    • Added a Hard difficulty to Adventure mode.
    • Incorporated team colors when fighting false characters in the final battle.
  • Online Gameplay
    • Online now includes Quickplay, Battle Arenas, Spectate, and Background Matchmaking.
    • Global Smash Power will now be displayed.
    • Note that the above requires a Nintendo Switch Online membership.
  • Game Data Adjustments
    • The ability to receive spirit event data has been added.
    • The ability to receive presents has been added.
  • DLC
    • The Fighters Pass special bonuses, based on the character Rex from Xenoblade Chronicles 2, have been added. Said bonus items are listed below:
      • Rex Wig (Mii Fighter headgear, usable by all Mii Fighter types)
      • Rex Outfit (Mii Swordfighter outfit)
  • Miscellaneous
    • Game balance adjustments
    • Various gameplay fixes

1.2.0

Release date: December 13, 2018

  • Offline Gameplay
    • Adjusted difficulty of approaching challengers.
  • Online Gameplay
    • When matchmaking in Quickplay, the Format setting of one's Preferred Rules will be more highly prioritized. This may cause matchmaking to take more time, and there's still no guarantee that players find a match that has their exact Preferred Rules.
    • Increased the stability of the synchronous connection within Battle Arenas.

NOTE: Online features require a Nintendo Switch Online membership.

  • Misc.
    • Game balance adjustments.
    • The fighters that had specific adjustments are listed below.
        • Donkey Kong, Link, Kirby, Luigi, Ice Climbers, Young Link, Olimar, Toon Link, Villager, Greninja, Pac-Man, Duck Hunt, and Isabelle
    • Bug fixes
      • The player can no longer Z-drop items out of hitstun, weakening characters who were previously able to escape true combos by dropping their items.
      • Fixed a glitch causing the 0.85× damage multiplier for short-hopped aerial attacks to still be active during a full hop if the player performed a short hop and landed without attacking out of it.

1.2.1

Release date: December 21, 2018

  • Misc.
    • Game balance adjustments.
    • Various gameplay fixes.

2.0.0

Release date: January 30, 2019

  • Offline Gameplay
    • Spirit Board can now be played with up to four players offline
    • The following spirits can now appear in the shop:
      • Partner Pikachu
      • Partner Eevee
      • Dice Block
      • River Survival
      • Golden Dash Mushroom
  • Online Mode
    • GSP calculation method has been adjusted
  • General
    • Piranha Plant added as a playable fighter, a fighter spirit, and two smash tags. This content is DLC.
    • Pressing both jump buttons now inputs a short hop.
    • Fixed an issue where the KO score included one's teammate KO when Team Attack is on.
    • Characters now respawn in the center of omega-form stages instead of to the left.
    • Bug fixes
      • Patched out the infinite Assist Trophy glitch.
      • Fixed a glitch where if Olimar had any Attack-increasing Spirits equipped, the Attack multiplier would be applied twice for any of his attacks involving Pikmin, causing extremely large damage outputs.
      • The song "Bein' Friend" was renamed "Bein' Friends".
    • Game-balance adjustments.
  • Misc.
    • The fighters that had specific adjustments are listed below:
      • Mario, Donkey Kong, Link, Samus, Dark Samus, Yoshi, Kirby, Pikachu, Luigi, Ness, Jigglypuff, Peach, Daisy, Bowser, Ice Climbers, Sheik, Pichu, Ganondorf, Mewtwo, Roy, Chrom, Mr. Game & Watch, Pit, Zero Suit Samus, Wario, Snake, Ike, Pokémon Trainer (Charizard), Diddy Kong, Lucas, Sonic, King Dedede, Lucario, R.O.B., Toon Link, Mega Man, Rosalina & Luma, Little Mac, Greninja, Palutena, Pac-Man, Robin, Shulk, Duck Hunt, Ryu, Ken, Cloud, Corrin, Bayonetta, Inkling, Ridley, King K. Rool, Isabelle, Incineroar, Mii Brawler, and Mii Gunner[9]
    • Reversed the function of hiding models when the camera gets too close to the fighters in camera mode.
    • Various gameplay fixes.

2.0.1

Release date: February 22, 2019

  • General
    • Bug fixes
      • A bug where the King K. Rool Adventure Challenge would not be noted as "completed", even if the player has completed said challenge, has been fixed.
  • Misc.
    • Various gameplay fixes.

2.0.2

Release date: April 2, 2019[10]

  • Offline Gameplay
    • Added compatibility with the Young Link, Daisy, and Ken amiibo from the Super Smash Bros. line.

3.0.0

Release date: April 17, 2019

  • Offline Gameplay
    • Stage Builder added.
    • DLC Spirit Board added. The spirits on this spirit board are only available to those who have downloaded applicable DLC, and these spirits never leave the board. The following spirits, based on characters from Persona 5, are available on the DLC Spirit Board for those who have downloaded Challenger Pack 1:
      • Phantom Thieves of Hearts
      • Igor
      • Caroline & Justine
      • Morgana
      • Ryuji Sakamoto
      • Ann Takamaki
      • Yusuke Kitagawa
      • Makoto Niijima
      • Futaba Sakura
      • Haru Okumura
      • Goro Akechi
    • If Challenger Pack 1 has been downloaded, the Joker (Student) Fighter Spirit can appear in the Vault Shop.
    • Replays that have been converted into videos can now be edited.
  • Online Gameplay
    • Stages, Mii Fighters, replays, and videos can now be uploaded online and downloaded.
    • Synchronization with Smash World (a service available through the Nintendo Switch Online mobile app) is now possible.
    • Players with similar Global Smash Power are matched more often in Quickplay.
  • General
    • Joker added as a playable fighter, two fighter spirits (Joker (Phantom Thief) and Joker (Student)), and two smash tags. Challenger Pack 1 is required to access this content.
    • Mementos added as a stage, with music from the Persona series (Challenger Pack 1 required).
    • Chrom's victory theme changed to a partial remix of the Template:Iw music "Id (Purpose)", which also serves as the victory theme for Lucina and Robin.
    • The announcer now calls out "Stamina Battle" in the character select screen for stamina-type matches.
    • DLC items for Mii Fighters are available:
      • Persona 3 Protagonist Wig
      • Persona 3 Protagonist Outfit (exclusive to Swordfighters)
      • Persona 4 Protagonist Wig
      • Persona 4 Protagonist Outfit (exclusive to Swordfighters)
      • Teddie Hat
      • Morgana Hat
      • Tails Hat
      • Tails Outfit (exclusive to Gunners)
      • Knuckles Hat
      • Knuckles Outfit (exclusive to Brawlers)
  • Miscellaneous
    • Game balance adjustments.

3.0.1

Release date: April 25, 2019

  • General
    • Bug fixes
      • Fixed a bug that caused the game to freeze when Joker's Final Smash is used in Classic Mode.

3.1.0

Release date: May 30, 2019

  • Offline Gameplay
  • Online Gameplay
    • amiibo can be used in Battle Arenas.
    • Added an option for the amiibo to send on a journey, which the figure player train with other figure players via the internet.
    • Preferred rules for Quickplay have been adjusted.
  • General
    • Game balance adjustments.

4.0.0

Release date: July 30, 2019

  • Offline Gameplay
    • Very Easy difficulty has been added to Adventure mode.
    • Snapshots can be added to the timeline in Edit Video.
    • Steel, grass, sponge, paper, and yarn terrains have been adjusted in Stage Builder.
    • Following spirits added to the DLC Spirit Board if the player has downloaded Challenger Pack 2.
      • Slime
        • enhances to King Slime
      • Dracky
      • Great Sabrecub
      • Golem
      • Liquid Metal Slime
      • Cetacea
      • Hero's Comrades
  • Online Gameplay
    • Online Tourney Mode has been added.
    • The player can predict who wins a Spectate Battle and earn points.
    • Videos can be played repeatedly in Shared Content. Also, whenever you save posted content, a Yeah! will be added automatically.
  • General
    • Hero is now a playable fighter, four fighter spirits (Hero (DRAGON QUEST XI S), Hero (DRAGON QUEST III), (Hero (DRAGON QUEST IV), and Hero (DRAGON QUEST VIIII)) have been added. Challenger Pack 2 is required to access this content.
      • Yggdrasil's Altar added as a stage with music from the Dragon Quest series. (Challenger Pack 2 required)
    • DLC items for Mii Fighters are available:
      • Erdrick's Helmet + Armor
      • Martial Artist Wig + Gi
      • Veronica's Hat + Outfit
      • Slime Hat
    • When the FS Meter is fully charged, the player will need to use it in a set amount of time before it ends.

5.0.0

Release date: September 4, 2019

  • Offline Gameplay
    • Home-Run Contest has been added
      • Milestones related to Home-Run Contest added.
    • Players who have save data for Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition or its demo on their Switch will be gifted with the Tockles spirit.
    • The following spirits will appear in the DLC Spirit Board if the player has downloaded Challenger Pack 3:
  • General
    • Banjo & Kazooie are now a playable fighter, and one new fighter spirit (Banjo & Kazooie) has been added. Challenger Pack 3 needed to access this content.
      • Spiral Mountain added as a stage, with new music tracks from the Banjo-Kazooie series (Challenger Pack 3 needed).
    • DLC items for Mii Fighters are available:
      • Team Rocket Hat + Outfit
      • Sans Mask + Outfit + MEGALOVANIA track
      • Goemon Wig + Outfit
      • Proto Man's Helmet + Armor
      • Zero's Helmet + Armor

6.0.0

Release date: November 6, 2019

  • Offline Gameplay
    • The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 4:
      • Andy Bogard
      • Joe Higashi
      • Kim Kaphwan
      • Geese Howard
      • Ryo Sakazaki
      • Kyo Kusanagi
      • Iori Yagami
      • Haohmaru
      • Nakoruru
      • Athena Asamiya
      • Ralf & Clark
    • The Tockles Spirit will now appear on the Dragon Quest Spirit Board, as well as in the Vault Shop. (Challenger Pack 2 needed to access the Dragon Quest Spirit Board).
  • Online Gameplay
    • The following features have been added to Battle Arena mode:
      • The "Elite Only" arena type has been added
      • Friend's arenas can now be found more easily
      • The Host player can now change some rules without having to exit the arena
      • The option to choose which form the stage can be in has been added
      • The player can now send set messages to other people inside the arena
  • General
    • Added support for the upcoming Simon and Incineroar amiibo figures.
    • Terry is now an available fighter, one new fighter spirit (Terry Bogard) has been added. Challenger Pack 4 is needed to access this content
      • King of Fighters Stadium stage has been added, with new music tracks from several SNK series.
    • DLC items for Mii Fighters are available:
      • Ryo Sakazaki Wig + Outfit
      • Nakoruru Wig + Outfit
      • Iori Yagami Wig + Outfit
      • Akira Wig + Outfit
      • Jacy Wig + Outfit

6.1.0

Release date: December 14, 2019

  • General
    • Fixed an issue where Terry's Super Special Move "Buster Wolf" connects with an opposing fighter, causing both players to be unable to move.

6.1.1

Release date: January 7, 2020

  • General
    • Added support for the upcoming Dark Samus and Richter amiibo figures.

7.0.0

Release date: January 28th, 2020 (January 29th in some time zones)

  • Offline Gameplay
    • The following spirits will appear in the DLC Spirit Board if the player purchased Challenger Pack 5:
      • Edelgard
      • Dimitri (Fire Emblem)
      • Claude
      • Sothis
      • Rhea
      • Seteth
      • Dorothea
      • Ingrid
      • Hilda (Fire Emblem)
  • General
    • Byleth is now an available fighter, and two new fighter spirits (Byleth (Male) and Byleth (Female)) have been added. Challenger Pack 5 is needed to access this content.
    • DLC items for Mii Fighters are available:
      • Rabbid Hat
      • Altaïr Ibn-La'Ahad|Altaïr Hat + Outfit
      • X (Mega Man) Helmet
      • MegaMan.EXE Helmet + Armor
      • Cuphead Mask + Outfit + Floral Fury track
    • The special bonus for the Fighters Pass Vol. 2, the Ancient Armor from The Legend of Zelda: Breath of the Wild set for the Mii Swordfighter, has been added.
    • The Techniques menu has been updated with three new sections for Failnaught, Sword of the Creator, and Aymr. They are the 90th, 91st, and 92nd options.
    • Four new Smash Tag icons have been added, all relating to Byleth: the default male and female skins, and the Enlightened One male and female skins.
    • The default music rate for MEGALOVANIA has been increased in all stages it is available on except Hanenbow.
  • Misc
    • The Dimitri and Hilda spirits in the base game were renamed to “Dimitri (The Legend of Zelda)” and “Hilda (The Legend of Zelda)” respectively to differentiate them from the Dimitri (Fire Emblem) and Hilda (Fire Emblem) spirits.
    • Game balance adjustments have been made.
    • The fighters that had specific adjustments are listed below.
      • Samus, Dark Samus, Captain Falcon, Sheik, Zelda, Dr. Mario, Young Link, Zero Suit Samus, Toon Link, Mii Brawler, Palutena, Duck Hunt, Ryu, Ken, Cloud, Incineroar, Joker.[11]

8.0.0

Release date: June 29th, 2020 (June 30th in some time zones)

  • General
    • The following content is now available for purchase:
      • Challenger Pack 6
      • Ninjara Wig + Outfit
      • Heihachi Wig + Outfit
      • Callie Wig + Outfit
      • Marie Wig + Outfit
      • Vault Boy Wig + Outfit
    • Kirby has been given a new copy ability where he wears Min Min's hair and orange beanie and his usual neutral special is replaced with the dragon version of the punch move. This move can be angled up and down and can fire a laser beam if the button is held down.
    • The Techniques menu has been updated with four new sections for "ARM Attack", "Three ARMS in One", "Transforming into a Dragon", and "ARMS Jump / ARM Hook". They are the 93rd, 94th, 95th, and 96th options.
    • Three new Smash Tag icons have been added, all relating to Min Min: her default skin, her "black and orange" skin, and her series symbol, an extended fist.
  • Offline
    • New features for Spirits mode.
      • Rematches/High-scores: Appears on an obtained spirit in the Spirit List, being unlocked by pressing X or + on the controller.
        • Completing a rematch will give a score and some spirit points.
        • The score and number of spirit points obtained are dependent on the power level of the Spirit Team used in battle.
    • The following spirits will appear in the Shop on the Vault menu:
      • Master Mummy
      • Mechanica
      • Byte & Barq
      • Kid Cobra
      • Helix
      • Max Brass
  • Misc
    • Fountain of Dreams' lag spikes were fixed, however, the lag that comes from Wario turning while using Wario Bike persists.
    • Lylat Cruise's ledges were made larger and various collisions near the underside of the stage were modified to make it easier for certain characters to recover.
    • Garreg Mach Monastery's Ω and Battlefield forms' lower blast zones and camera bounds were adjusted to match other Ω forms.
    • Game balance adjustments have been made.
    • The fighters that had specific adjustments are listed below.
      • Mario, Kirby, Captain Falcon, Jigglypuff, Ice Climbers, Sheik, Dr. Mario, Falco, Marth, Mewtwo, Meta Knight, Pit, Dark Pit, Zero Suit Samus, Ike, Diddy Kong, Sonic, King Dedede, Olimar, Villager, Mega Man, Wii Fit Trainer, Rosalina & Luma, Little Mac, Palutena, Corrin, Bayonetta, Ridley, King K. Rool, Isabelle, Incineroar, Piranha Plant, Hero, Banjo & Kazooie and Terry.
    • Hero's placement in All-Star Smash was changed to match the release date of Dragon Quest III rather than Dragon Quest XI: Echoes of an Elusive Age.
    • Fatal Fury's friend icons had their backgrounds changed from red to light blue, matching Terry's page on the Super Smash Bros. Ultimate website.
    • Spring Man's friend icon had its background color changed from gray to chartreuse, matching the icons bundled with Min Min.
    • Fixed several Sound Test-related oddities, most relating to victory quotes:
      • Fox's victory quote against Falco ("Better luck next time, Falco!") is now listed.
      • Wolf's victory quote against Fox ("Playtime's over, Star Fox!") is now listed.
      • Lucina's victory quote against Ike ("And they call you the Radiant Hero?") is now listed.
      • Palutena's victory quote against Pit ("Oh, so sorry about that, Pit.") is now listed.
      • Simon's victory quote against dark-related characters ("To darkness!") is now listed.
      • Byleth's sound test tags now show the respective gender, much like the rest of the characters with selectable genders and in the Spirit List.
    • Balance Changes

8.1.0

Release date: August 4th, 2020 (August 5th in some time zones)

  • Stage
    • The Small Battlefield stage has been added. Players can also set Small Battlefield as a Preferred rule in Online battles.
    • Players can now select any stage-specific music for the Battlefield, Small Battlefield, Big Battlefield, and Final Destination stages.
      • If a particular song is not selected, a random song from all music is chosen based on an average of the My Music settings for each stage.
        • Players can no longer access the My Music interface for all four stages from the stage select in Smash Mode, Training, and Mob Smash.
    • The "Random" option on the Stage Select screen has been split into individual icons for Random, Random Battlefield, and Random Omega.
      • Random Custom Stages also has a unique icon now as well.
  • Online
    • The online user experience has been adjusted.
      • The tick rate of 1-on-1 battles not involving spectators has been increased from 30Hz to 60Hz, matching the in-game frame rate. This improves responsiveness but decreases stability on low-quality connections.[12]
      • Average input delay of 1-on-1 battles not involving spectators has been reduced from roughly 5 frames to 4 frames.[13]
    • The way matching is determined when using Preferred Rules has been adjusted.
    • Following a look at the current number of players eligible for Elite Smash, the threshold for entry has been recalculated to allow more players. Additionally, the way initial values for Global Smash Power are calculated has also been adjusted.

Further investigations and adjustments to Online mode are expected for future patches.

  • General
    • Several issues have been fixed to improve the gameplay experience.
    • Fixed Min Min's T-Pose glitch.
  • Misc
    • The display for Spring Man on Spring Stadium's billboard now properly shows his "S" logo instead of Springtron's "T" logo.
    • The render of the Question Mark icon has its black border removed in Battle Arenas.[14]

9.0.0

Release date: October 13th, 2020 (October 14th in some time zones)

  • General
    • The following content is now available for purchase:
      • Challenger Pack 7
      • Creeper Mask + Outfit
      • Pig Mask + Outfit
      • Diamond Armor Helmet + Armor
      • Gil Helmet + Armor
      • Bomberman Mask + Outfit
      • Travis Mask + Outfit
    • Kirby has been given a new copy ability where he becomes completely cuboidal. This appearance is reminiscent of the square Kirby model made by Hal Laboratory as an April Fool's prank in 2019. Kirby's usual neutral special is replaced with the mine ability on the ground and the create block ability while airborne. However, he does not gain the ability to craft at a table.
    • The Techniques menu has been updated with six new sections for "Materials and Mining", "Material Gauge", "Craft", "Create Block", "Minecart", and "Elytra". They are the 97th, 98th, 99th, 100th, 101st, and 102nd options.
    • Five new Smash Tag icons have been added, all relating to Steve: Steve, Alex, Zombie, Enderman, and his series symbol, a Block.
  • Offline
    • The following spirits will appear in the Shop on the Vault menu:
      • Zombie
      • Creeper
      • Skeleton
      • Slime (Minecraft)
      • Enderman
      • Villager & Iron Golem
      • Ghast
      • Piglin
      • Ender Dragon
  • Online
    • The controls during combat in battle arenas while spectators are present have been adjusted
    • Adjustments have been made to the way Global Smash Power is calculated.
  • Misc
    • The Slime spirit added in Version 4.0.0 was renamed to “Slime (Dragon Quest)” to differentiate it from the Slime (Minecraft) spirit.
    • Several issues have been fixed to improve the gameplay experience.
      • An issue where the movement delay after a perfect shield was behaving incorrectly under certain rules has been fixed.
      • Game-balance adjustments, stability fixes, and other minor adjustments have been made.
    • The fighters that had specific adjustments are listed below:
      • Donkey Kong, Link, Pikachu, Ness, Captain Falcon, Ice Climbers, Sheik, Young Link, Meta Knight, Wario, Ivysaur, Charizard, Sonic, Lucario, Mii Swordfighter, Robin, Shulk, Bowser Jr., Ken, Bayonetta, Ridley, Simon, Richter, Piranha Plant, Banjo & Kazooie, and Min Min.
  • Balance Changes

9.0.1

Release date: October 21st, 2020 (October 22nd in some time zones)

  • General
    • Several glitches related to Steve have been removed:
      • Fixed an issue in which characters could fall through the stage when breaking Blocks.
      • Fixed an issue in which characters could fall through the stage when caught between the anvil from Steve's down aerial and a Block.
      • Fixed an issue in which fighters could be frozen if hit with Minecart.
      • Fixed an issue in which Minecart does not hit opponents when reflected off a wall.
      • Fixed an issue in which a fighter caught by Minecart teleports to the position in which they were caught.
      • Fixed an issue in which Meta Knight would clip through any terrain which wasn't native to a stage, including those generated by fighters, items and Poké Ball Pokémon after losing a stock.
    • Steve's up victory pose was changed to remove the Steak after he eats it.

9.0.2

Release date: November 11th, 2020 (November 12th in some time zones)

  • General
    • Various glitches that persisted from versions 9.0.0 and 9.0.1 have been removed.
      • Fixed an issue where the player could not use the stick to jump while falling after creating an anvil using Steve's down air attack.
      • Fixed an issue where the gunman from Duck Hunt's down special and the phantom from Zelda's down special were not behaving as intended.
      • Fixed an issue where the initial velocity of Samus's and Dark Samus's Screw Attack, when used on the ground, was not behaving as intended. This allows them to once again reach the top platform on Yoshi's Story.
      • Fixed an issue where fighters would sometimes warp on the Venom stage.
      • Fixed an issue where sometimes fighters would pass through landscapes when they were launched on some stages.
      • Fixed an issue where sometimes the player would be forced to end a battle on a stage created in Stage Builder.
      • Various gameplay fixes.

10.0.0

Release date: December 17th, 2020 (December 18th, 2020 in some time zones).

  • General
    • The following content will be available for purchase:
    • Kirby has been given a new copy ability where he gains Sephiroth's hair and his Neutral special is replaced with Flare / Megaflare / Gigaflare.
    • The Techniques menu has been updated with four new sections for "Wall Stab", "Shadow Flare", "Scintilla", and "Winged Form". They are the 103rd, 104th, 105th, and 106th options.
    • Two new Smash Tag icons have been added, both relating to Sephiroth: his original outfit and his coatless outfit.
    • Several issues have been fixed to improve the gameplay experience.
      • Fixed an issue where getting hit by a Hammer right before Zoroark's final attack connects would result in a fighter getting stuck in midair. Summoning Zoroark again would proceed to crash the game.
      • Fixed an issue where some characters would remain at their T-pose model by performing an attack before Zoroark's Fury Swipes.[15]
      • Fixed an issue where after using Winged Pikmin, trying to attack in midair with a Pikmin would not work.[16]
  • Sephiroth Challenge: A limited-time event from December 17th-22nd where players can fight Sephiroth on Northern Cave in 3 difficulties: Easy, Normal, and Very Hard. Winning this fight will grant the player access to both ahead of the official release date of December 22nd (December 23rd in some time zones).
  • Misc
    • The Spirit List now lists Final Fantasy spirits as being from the "FINAL FANTASY Series" rather than "FINAL FANTASY VII".
    • The Songs List now lists Final Fantasy music as being from the "FINAL FANTASY VII Series" rather than "FINAL FANTASY VII".

10.1.0

Release date: December 22nd, 2020 (December 23rd in some time zones).

  • General
    • The following content will be available for purchase:
      • Barret Outfit
      • Tifa Outfit
      • Aerith Outfit
      • Chocobo Hat
      • Geno Hat + Outfit
    • The player can now switch between "Random from all songs" and "Random from My Music" for the Battlefield, Small Battlefield, Big Battlefield and Final Destination stages.
      • To switch between options, the player can access My Music via the Options or the Vault, and then press the X Button.
  • Offline
    • The following spirits will appear in the Shop on the Vault menu:
      • Tifa
      • Barret
      • Aerith
      • Red XIII
      • Cait Sith
      • Cid
      • Vincent
      • Yuffie
      • Chocobo & Moogle
      • Ifrit
      • Shiva
      • Bahamut ZERO
      • The Turks & Rufus Shinra
  • Misc
    • The player can now switch between "Random from all songs" and "Random from My Music" for the Battlefield, Small Battlefield, Big Battlefield and Final Destination stages.
      • To switch between options, access My Music via the Options or the Vault and then press the X Button.
    • Sephiroth Challenge is no longer available.
    • Cloud obtains a new variant of his Final Smash, Omnislash Ver. 5, if the player chooses one of his Advent Children (P2, P4, P6 and P8) costumes.
      • A new entry regarding Omnislash Ver. 5 was added to the Tips, while the tip for regular Omnislash has been slightly changed to accommodate.
      • Cloud's Final Smash is now listed as "Omnislash / Omnislash Ver. 5" in the Move List.
    • Cloud's fighter spirit for his default costume now uses artwork from Final Fantasy VII, whereas it previously only had his Ultimate art.
    • Cloud now has a new Sound Test section with his Advent Children costume, which features the new voice clips used in Omnislash Ver. 5.
    • Bayonetta now turns her head during her left-inputted victory pose in the Japanese version of the game, matching the animation on the Global version.
    • The fighters that had specific adjustments are listed below:
      • Fox, Luigi, Zelda, Pichu, Young Link, Toon Link, Olimar, Rosalina & Luma, Mii Gunner, Duck Hunt
  • Balance Changes

amiibo

“Have your FP inherit powers from spirits you have.”
Text appearing after using amiibo

In addition to all previously released amiibo relating to the playable characters being usable in Super Smash Bros. Ultimate,[2] amiibo for every fighter not in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U (including separate figures for the alternate costume fighter Alex, as well as Pokémon Trainer, Squirtle, Ivysaur, Pyra, and Mythra) have been released in the Super Smash Bros. line.[17] Like in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, amiibo can act as Figure Players (FP) in battle, and amiibo data from the aforementioned games can be transferred to Super Smash Bros. Ultimate.[2] Spirits can also be used on Figure Players.

In addition to the fighter amiibo, some other amiibo can summon spirits. For example, if the player uses the Boo amiibo figure, the Boo spirit can be summoned.

The following is a list of released amiibo for fighters introduced in Super Smash Bros. Ultimate:

Released

December 7, 2018

February 15, 2019

April 12, 2019

July 26, 2019

September 20, 2019

November 15, 2019

January 17, 2020

October 2, 2020

March 26, 2021

April 29, 2022

September 9, 2022

January 13, 2023

July 21, 2023

February 16, 2024

Release

File:SSBU Pro Controller.png
The Super Smash Bros. Ultimate Pro Controller
File:SSBU Switch bundle.jpg
The North American packaging for the console bundle

A Super Smash Bros. Ultimate-themed Nintendo Switch Pro Controller has been available since launch; it can be purchased individually or as part of a bundle that also includes the game and a black steel case with the flaming Super Smash Bros. emblem seen in the game's March 2018 teaser.[30][31] A silver 1.5" coin will also be included in the bundle as a bonus item when purchased at Best Buy.[32]

A bundle containing a specially designed Nintendo Switch console and a download code for the game was released on November 2, 2018, though the download code couldn't be used until the game's release on December 7, 2018. The console features a design of the original eight Super Smash Bros. series characters on the front of the dock, as well as the Super Smash Bros. symbol printed across the Joy-Con. A Super Smash Bros. Ultimate-edition Nintendo GameCube Controller and the GameCube Controller Adapter previously released for Super Smash Bros. for Wii U also released on the same day.

Reception

Critical

Super Smash Bros. Ultimate has received widespread critical acclaim.

Reviews
Release Reviewer, Publication Score Comment
Nintendo Switch Alex Olney,
Nintendo Life
10/10 So how does it all stack up? Vocal concerns about past games have been actively addressed, every single fighter from the series is present (even Pichu), the customisability is overwhelmingly vast and it's all topped off with super-solid single-player modes to boot. We're not sure how you could make a more robust or pleasing Smash game. Super Smash Bros. Ultimate truly is the ultimate instalment in the series, and it makes you wonder where Sakurai can possibly take this franchise next.
Nintendo Switch Chris Carter,
Destructoid
9.5/10 For the first time in a long time, I'm overwhelmed. There's so much to do either by yourself or with a group, not accounting for the fact that I needed to bring every single character into the lab (training) and try out each stage, which I did for this review. I didn't even mention the music player (which kids in Japan will love) that pops 800 tracks off like a boom box. The score is its own achievement with famous collaborators in tow and beautiful remixes aplenty. I spent an hour making Mii fighters for chrissake. I've used phrases that evoke the monumental achievement that is Super Smash Bros. Ultimate a few times in this review and I can assure you it's not hyperbolic. Despite that a lot of the old content isn't as hard-hitting the second, third, fourth, or even fifth time around, the fact that it's all here, and in a manageable file size, is more than enough. After this (and Geno/Waluigi DLC) Sakurai can rest easy.
Nintendo Switch Tom Marks,
IGN
9.4/10 Super Smash Bros. Ultimate lives up to its name, offering the most comprehensive game in the series to date. It has an absurd amount to play, fight, and unlock – though that can be to its detriment at times. While the World of Light adventure mode isn't reason alone to get Smash Bros., it's still a consistently amusing and shockingly large campaign, and a worthy compliment to Ultimate's incredible multiplayer core. The Smash Bros. series has always maintained a wonderful balance of chaotic beat-em-up fun and tense fighting game action, and Super Smash Bros. Ultimate refines and improves on both sides of itself without abandoning either one.
Nintendo Switch Edmond Tran,
GameSpot
9/10 An inconsistent online mode and situational downers don't stop Super Smash Bros. Ultimate from shining as a flexible multiplayer game that can be as freewheeling or as firm as you want it to be. Its entertaining single-player content helps keep the game rich with interesting things to do, as well as bolstering its spirit of loving homage to the games that have graced Nintendo consoles. Ultimate's diverse content is compelling, its strong mechanics are refined, and the encompassing collection is simply superb.
Aggregators
Compiler Template:Nw
Metacritic 93
GameRankings 92.17%

Sales

As of March 31st 2025, the game had sold 47.82 million units worldwide.[33] making it the third best-selling game on the Nintendo Switch (after Mario Kart 8 Deluxe and Animal Crossing: New Horizons).[34] In addition, the game is also the best-selling fighting game of all time.

Pre-release and unused content

Main article: List of Super Smash Bros. Ultimate pre-release and unused content

Quotes

Main article: List of Super Smash Bros. Ultimate quotes

Staff

Main article: List of Super Smash Bros. Ultimate staff

Like previous entries in the Super Smash Bros. series, Masahiro Sakurai directed this game. Several companies collaborated to produce the game, including Digital Frontier Inc., who created the cinematics, and Bandai Namco Games, who co-developed the game. Xander Mobus returns as the announcer, making this game the first Super Smash Bros. game to use the same announcer as in a previous game. This game marks the 100th performance credit of Charles Martinet as the voice of Mario, a landmark for which he received a Guinness World Record for the most video game voice-over performances of a single character.

References to other games

Donkey Kong
  • Donkey Kong and Lady appear as a Template:Iw.
  • A new medley of songs from this game, "Donkey Kong / Donkey Kong Jr.", is featured.
Donkey Kong Jr.
  • Donkey Kong Jr. appears as a spirit using his artwork from this game.
  • A new medley of songs from this game, "Donkey Kong / Donkey Kong Jr.", is featured.
Mario Bros.
Donkey Kong 3
Wrecking Crew
  • A new medley of the main background music and Golden Hammer theme from this game appears in Super Smash Bros. Ultimate.
  • Eggplant Man appears as a spirit using its sprite from this game.
Super Mario Bros. / Super Mario Bros.: The Lost Levels
  • One of Simon Belmont's teaser screencaps depicts him about to use his Axe special attack on Bowser, indirectly alluding to how Bowser in the classic games was defeated with an axe destroying the bridge.
  • Piranha Plant's green costume resembles its appearance in this game. Additionally, its blue costume resembles its appearance in underground levels.
  • As with past games, several sound effects from the NES releases of these games can be heard.
Super Mario Bros. 2
  • Pidgit, Wart, and Mouser appear as spirits, using artwork from this game.
  • An arrangement of the "Ground Theme" is featured.
  • As with past games, the sound effect when the Vegetable special move is activated is taken directly from the NES release of this game.
Super Mario Bros. 3
  • Arrangements of the overworld theme, regular boss battle theme and Bowser's battle theme appear in the game.
Super Mario Land
  • Tatanga appears as a spirit, using artwork from this game.
Super Mario World

&Chargin' Chuck appears as a spirit, using artwork from this game.

Wario Land: Super Mario Land 3
  • Wario's Dash Attack that debuted in this game now appears as his new dash attack.
  • Wario's down throw now reflects the animation of the Ground Pound that debuted in this game as well.
Donkey Kong Country
  • One of K. Rool's attacks involves throwing his crown as a boomerang, like in this game.
  • A Klaptrap appears as an Assist Trophy, having the same behavior as in this game. It also appears as a spirit using its artwork from this game.
  • A medley of "Bonus Room Blitz" (the Bonus Area theme) and "Simian Segue" (the map theme) and an arrangement of "Gang-Plank Galleon" appear in the game.
  • In addition, King K. Rool's gameplay trailer's opening segment features him aboard a ship in a reference to Gangplank Galleon.
  • Winky the Frog appears as a spirit, using artwork from this game.
  • "Funky's Fugue" and "Ice Cave Chant" are available as tracks.
  • A recreation of the Kongo Jungle map appears in World of Light under the name DK Island.
Super Mario World 2: Yoshi's Island
Donkey Kong Country 2: Diddy's Kong Quest
  • One of K. Rool's attacks involves shooting with the blunderbuss he has in this game, and when he does so he dons a pirate hat like in his appearance as Kaptain K. Rool.
  • Rattly the Rattlesnake, Squitter the Spider, Kaptain K. Rool, and Swanky Kong appear as spirits, using their artwork from this game.
  • "Crocodile Cacophony" (Kaptain K. Rool's boss battle theme) gets a remix in this game as well.
  • An arrangement of "Snakey Chantey", a song that plays in the level Rattle Battle, is featured as a track.
  • In King K. Rool's announce trailer "The Rivals", Donkey Kong and Diddy Kong when witnessing King K. Rool knock away King Dedede (who had posed as the Kremling leader as a prank) had their eyes comically bulge out far enough to shatter part of the windows of the treehouse in horror, referencing Diddy and Dixie Kong's reactions when about to face a boss in that game (and to a lesser extent, Donkey Kong's reaction whenever Kaptain K. Rool regains consciousness and starts the next phase of the final boss battle).
Super Mario RPG: Legend of the Seven Stars
  • Geno appears as both a spirit and a smash tag icon.
  • Mallow also appears as a spirit.
Donkey Kong Country 3: Dixie Kong's Double Trouble!
Yoshi's Story
Mario Golf (Game Boy Color)
  • Kid appears as a spirit using his artwork from this game.
Donkey Kong 64
  • One of K. Rool's attacks involves using his boxing gloves from this game, and his Final Smash recreates the Game Over scene involving the Blast-o-Matic being fired from Crocodile Isle at Donkey Kong Island.
  • Tiny Kong and Lanky Kong appear as spirits using their artwork from this game.
  • King K. Rool briefly appears in the ending of Ken Masters and Incineroar's debut trailer "Clash of Flames" as one of Incineroar's intended challengers, indirectly referencing the final boss battle in that game.
Paper Mario series
  • Piranha Plant takes on the colors of a Putrid Piranha for one of its attacks where it spews poison. Additionally, Piranha Plant's black costume resembles the Pale Piranha and its blue costume resembles the Frost Piranha.
  • Kammy Koopa appears as a spirit.
Wario Land 4
Luigi's Mansion / Luigi's Mansion: Dark Moon
  • Simon Belmont's debut trailer has Luigi being present in Dracula's Castle and attempting to ward off various ghostly creatures inside, alluding to the premise of the games.
  • A new arrangement of the main theme from the former game appears in Super Smash Bros. Ultimate.
  • Polterpup and Professor Elvin Gadd appear as spirits using their artwork from the latter game.
  • The Poltergust 5000 from the latter game appears as a spirit.
  • Luigi's final boss in Classic Mode being Dracula is most likely a reference to his dealing with similar spooks in the Luigi's Mansion games.
Super Smash Bros. Melee
  • In the Template:File link, Luigi is seen doing the Green Missile above the other characters, just like in the Template:File link from this game.
  • Yoshi's Final Smash is based on a scene from this game's opening.
  • Giga Bowser also returns as a boss in Classic Mode and Adventure Mode: World of Light.
Yoshi's Island: Super Mario Advance 3
  • Baby Mario appears as a spirit, using artwork from this game.
Super Mario Sunshine
Mario & Luigi: Superstar Saga
Mario Kart: Double Dash!!
Paper Mario: The Thousand-Year Door
Yoshi Topsy-Turvy
Donkey Kong Jungle Beat
Donkey Konga
  • King K. Rool's opening animation is taken from this game.
Dance Dance Revolution: Mario Mix
  • Mario's down smash animation has been changed from the Sweep Kick move to his breakdance from this game.
Super Princess Peach
  • Perry appears as a spirit.
Mario & Luigi: Partners in Time
New Super Mario Bros.
  • Lakitu and Spiny appear as a spirit, using their artwork from this game.
Wario: Master of Disguise
Super Paper Mario
Mario Strikers Charged
Mario Party 8
DK: Jungle Climber
  • Zinger and Wrinkly Kong appear as spirits, using their artwork from this game.
  • The second boss theme is featured as a track.
Donkey Kong Barrel Blast
Super Mario Galaxy / Super Mario Galaxy 2
Super Smash Bros. Brawl
Mario Kart Wii
Mario Super Sluggers
  • Petey Piranha appears as a spirit using artwork from this game.
Wario Land: Shake It!
Mario & Luigi: Bowser's Inside Story
Bird & Beans
  • Pyoro appears as a spirit using his artwork from this game.
New Super Mario Bros. Wii
  • Mechakoopa appears as a spirit using artwork from this game.
Donkey Kong Country Returns
Super Mario 3D Land
Mario Kart 7
  • One of Daisy's taunts matches the artwork pose she originally had from this game.
  • Metal Mario's B Dasher appears as a spirit.
New Super Mario Bros. 2
New Super Mario Bros. U
  • The Koopalings, Boo, and Hammer Bro appear as spirits using their artwork from this game.
  • Nabbit appears as a spirit.
  • Lemmy's render is based on his artwork from this game.
Paper Mario: Sticker Star
  • Bowser appears as a spirit using his artwork from this game, which can be obtained by enhancing Paper Bowser's spirit.
Mario & Luigi: Dream Team
Mario Party: Island Tour
  • The title screen music and Rocket Road theme from this game appear.
Super Mario 3D World / Super Mario 3D World + Bowser's Fury
Donkey Kong Country: Tropical Freeze
Yoshi's New Island
  • An arrangement of this game's main theme appears in Super Smash Bros. Ultimate.
  • Yoshi carrying Baby Mario and a Mega Eggdozer, the Stork, and Little Mouser appear as spirits using artwork from this game.
Mario Golf: World Tour
  • One of Daisy's victory animations is inspired by her birdie animation from this game. Similarly, one of Peach's victory animations resembles her hole-in-one/eagle animation, albeit without the parasol.
Mario Kart 8 / Mario Kart 8 Deluxe
  • Luigi's Mach 8 appears as a spirit.
  • The music for Excitebike Arena and Ice Ice Outpost are available as tracks.
  • In World of Light, one of the available locations in Light Realm is based on a Mario Kart racetrack, with the MKTV logo visible in the background.
Super Smash Bros. for Nintendo 3DS / Wii U
Captain Toad: Treasure Tracker
Mario vs. Donkey Kong: Tipping Stars
  • The title theme and the first track of Rolling Hills appear as tracks in the "Super Mario" series playlist.
Mario Party 10
  • Yoshi has a new victory animation based on his 2nd-place winning animation from this game.
  • Mario's fighter spirit uses artwork from this game.
Yoshi's Woolly World
  • Yarn Yoshi and Yarn Poochy appear as spirits.
  • A Woolly Yoshi Mii hat along with an outfit appear.
Super Mario Maker
  • Mario has a new costume based on his builder outfit from this game.
Mario Tennis: Ultra Smash
  • "Classic Tennis", a song in this game, is playable.
Mario & Luigi: Paper Jam
Paper Mario: Color Splash
  • Paper Mario's spirit artwork comes from this game, albeit with the white outline removed.
  • Huey also appears as a spirit.
  • The battle theme from this game appears as a selectable song.
Mario Sports Superstars
  • "Kingdom Stadium: Night", a song in this game, is featured.
Mario + Rabbids Kingdom Battle
Mario & Luigi: Superstar Saga + Bowser's Minions
Super Mario Odyssey
  • Cappy makes an appearance as Mario's Cap; one of Mario's new taunts features him tossing Cappy. Cappy also appears as a spirit.
  • Occasionally, Mario's Super Jump Punch will feature the regional coins found in the Metro Kingdom in place of the standard coins, and plays the same sound effect as the one that plays when a new regional coin is collected.
  • New Donk City Hall appears as a stage.
  • Mario has a new costume based on his wedding tuxedo.
  • The Odyssey, Peach and Bowser (wearing their wedding attire) appear as spirits.
Mario Tennis Aces
  • Mario and Luigi have spirits using their artwork from this game.
WarioWare Gold
Super Mario Party
New Super Mario Bros. U Deluxe
  • Peachette appears as a spirit added post-launch.
Yoshi's Crafted World
  • Yoshi has a new costume based on his appearance from this game, which also makes an appearance as a spirit.
Luigi's Mansion 3
  • Luigi's new Poltergust G-00 was first shown off during Simon and Richter's reveal trailer, boasting its new design and the ability to fire plungers, and is used in his grab and throws.
Paper Mario: The Origami King
Mario Golf: Super Rush
  • Mario, Luigi, and Peach as they appear in this game are spirits added post-launch.
Super Mario Bros. Wonder
Princess Peach: Showtime!

Glitches

Main article: List of Super Smash Bros. Ultimate glitches

Gallery

For this subject's image gallery, see Super Smash Bros. Ultimate/gallery.

Multimedia

Template:Main-media

Names in other languages

Language Name Meaning
Chinese (Simplified) 任天堂明星大乱斗 特别版
Rèntiāntáng Míngxīng Dàluàndòu: Tèbiébǎn
Nintendo Stars Great Melee: Special Edition; the combination of the Japanese title and the Nintendo 64 game's Japanese name (Nintendo All-Star! Dairantō Smash Bros.)
Chinese (Traditional) 任天堂明星大亂鬥 特別版
Rèntiāntáng Míngxīng Dàluàndòu: Tèbiébǎn
Nintendo Stars Great Melee: Special Edition; the combination of the Japanese title and the Nintendo 64 game's Japanese name (Nintendo All-Star! Dairantō Smash Bros.)
Korean 슈퍼 스매시브라더스 얼티밋
Syupeo Seumaesi Beuradeoseu Eoltimit
Super Smash Bros. Ultimate

Notes

  • On the German cover for the game, Yoshi was omitted from the boxart to fit the USK rating in the bottom left corner, while Pikachu, who was originally placed below Yoshi, was moved up due to its greater popularity.[35]
  • Luigi appears to die during Simon and Richter's reveal trailer, having his soul taken by Death. In response, BBC News made an article on Luigi's death and fan responses to it.

References

  1. ^ Template:Cite
  2. ^ a b c Template:Cite
  3. ^ a b Template:Cite
  4. ^ Template:Cite
  5. ^ Template:Cite
  6. ^ Template:Cite
  7. ^ How to Update Super Smash Bros. Ultimate. Nintendo. Retrieved November 8, 2024.
  8. ^ Super Smash Bros. Ultimate Update History. Nintendo. Retrieved November 8, 2024.
  9. ^ Template:Cite
  10. ^ Super Smash Bros. Ultimate update out now (version 2.0.2). Nintendo Everything. Retrieved November 8, 2024.
  11. ^ Template:Cite
  12. ^ Template:Cite
  13. ^ Template:Cite
  14. ^ Template:Cite
  15. ^ Template:Cite
  16. ^ Template:Cite
  17. ^ Template:Cite
  18. ^ a b c Template:Cite
  19. ^ a b c Template:Cite
  20. ^ a b c Template:Cite
  21. ^ a b c Template:Cite
  22. ^ a b c Template:Cite
  23. ^ a b c Template:Cite
  24. ^ a b Template:Cite
  25. ^ a b Template:Cite
  26. ^ a b Template:Cite
  27. ^ a b Template:Cite
  28. ^ Template:Cite
  29. ^ Template:Cite
  30. ^ Template:Cite
  31. ^ Template:Cite
  32. ^ Template:Cite
  33. ^ Nintendo (May 8, 2025) [1]. Financial Results Explanatory Material, Nintendo Co., Ltd. Retrieved May 8, 2025.
  34. ^ Nintendo (November 5, 2024) Top Selling Title Sales Units. Nintendo Japan. Retrieved November 6, 2024
  35. ^ Template:Cite

External links

Template:Super Mario games Template:Switch