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==Gameplay== | ==Gameplay== | ||
[[File:Inside the Deku Tree gameplay.png|thumb|Link exploring the first dungeon, Inside the Deku Tree]] | [[File:Inside the Deku Tree gameplay.png|thumb|left|Link exploring the first dungeon, Inside the Deku Tree]] | ||
''The Legend of Zelda: Ocarina of Time'' is set within an expansive 3D environment where the player moves Link around. Like ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', the game introduced a few mechanics that were reused in subsequent games of its type; in ''Ocarina of Time'''s case, it is context-sensitive actions and [[targeting]]. Much of the gameplay was later reused in the sequel, ''The Legend of Zelda: Majora's Mask''. | ''The Legend of Zelda: Ocarina of Time'' is set within an expansive 3D environment where the player moves Link around. Like ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', the game introduced a few mechanics that were reused in subsequent games of its type; in ''Ocarina of Time'''s case, it is context-sensitive actions and [[targeting]]. Much of the gameplay was later reused in the sequel, ''The Legend of Zelda: Majora's Mask''. | ||