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{{quote|It's-a me, Mario!|Mario|Super Mario 64}} | {{quote|It's-a me, Mario!|Mario|Super Mario 64}} | ||
{{Character infobox | {{Character infobox | ||
|image=[[File:Mario.jpg|200px]] | |image=[[File:Mario.jpg|200px]] | ||
|caption= | |caption= | ||
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==Creation== | ==Creation== | ||
[[File:Jumpmanconcept.jpg|thumb|left|200px|Concept art for Jumpman | [[File:Jumpmanconcept.jpg|thumb|left|200px|Concept art for Jumpman]] | ||
Following the failure of ''[[Wikipedia:Radar Scope|Radar Scope]]'' in North America, Nintendo then-president, [[Hiroshi Yamauchi]], requested Miyamoto's aid in converting unsold ''Radar Scope'' units into something that would sell well. Miyamoto conceived the concept of a love triangle and decided to make a game based on the ''Popeye'' character. He, however, was denied the rights for the ''Popeye'' franchise, so he decided to come up with a new idea using his own characters. | Following the failure of ''[[Wikipedia:Radar Scope|Radar Scope]]'' in North America, Nintendo then-president, [[Hiroshi Yamauchi]], requested Miyamoto's aid in converting unsold ''Radar Scope'' units into something that would sell well. Miyamoto conceived the concept of a love triangle and decided to make a game based on the ''Popeye'' character. He, however, was denied the rights for the ''Popeye'' franchise, so he decided to come up with a new idea using his own characters. | ||