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| {{Delete|We already made a new page for the Fireballs.}}
| | #REDIRECT [[Fireball (Donkey Kong)]] |
| {{redirect|Firefox|[[Fox McCloud]]'s move|[[Fox McCloud#Fire Fox|here]]|the [[Game & Watch]] game|[[Fire (Game & Watch)|here]]}}
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| {{Species-infobox
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| |title=Trouble Bug
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| |image=[[File:FireballMvsDKMOTM.png]]<br>A '''Trouble Bug''' from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''.
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| |related=[[Podoboo]]<br>[[Fire Snake]]
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| |sub_species=[[Bound Fire]]<br>[[Candle]]<br>[[Oil]]<br>[[Walking Flame]]
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| |first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' (1981)
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| |latest_appearance=''[[Super Smash Bros. Ultimate]]'' (2018)
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| }}
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| '''Trouble Bugs''' (also called '''Fires''', '''Fireballs''', and '''Firefoxes''') are the first generic enemies in a [[Mario (series)|''Mario'' game]]. They are living embodiments of fire similar to the [[Podoboo]]s from ''[[Super Mario Bros.]]''
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| ==History==
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| ===''Donkey Kong''===
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| [[Image:Oil_balls.PNG|thumb|120px|left|'''Trouble Bug''' first emerging from an [[Oil Drum]].]]
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| [[File:Firesprite.png|thumb|120px|Fire]]
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| [[Image:Foxfire sprite.png|thumb|right|[[100m]] form]]
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| Trouble Bugs make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' and in its [[Donkey Kong (Game Boy)|remake]] for the [[Game Boy]] as enemies. In levels [[25m]] and [[50m]], Trouble Bugs emerge from the [[Oil Drum]]s and then chase after [[Jumpman]], although they have short attention spans. If Jumpman is touched by a Trouble Bug, he loses [[Extra Life|a life]] and is forced to restart the level. Trouble bugs can climb [[ladder]]s, no matter if they are broken or fixed, but cannot reverse directions during the climb. They cannot fall from ledges or cross gaps. Eventually, they migrate to the top of the level. If Jumpman jumps over a Trouble Bug, he receives [[point]]s, but the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Trouble Bugs to turn blue. In the climactic [[100m|fourth level]], they grow larger, which makes them more difficult to jump over. There can only be five or less Trouble Bugs on the screen at the same time in the arcade version; that number was lowered to four in the [[Nintendo Entertainment System]] remake of the game.
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| ===''Super Mario Bros. Special''===
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| Their next appearance was in ''[[Super Mario Bros. Special]]'' where they were credited as ''Sigebou''. The name was created by [[Hudson Soft]]'s staff. These enemies can fall off the edges of platforms.
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| ===''Mario vs. Donkey Kong''===
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| [[File:FireMvsDK.png|thumb|Trouble Bug in ''Mario vs. Donkey Kong''.]]
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| They appear in ''[[Mario vs. Donkey Kong]]'', where they will often be seen monitoring a set area. They will instantly burn Mario on contact thus causing him to lose a life.
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| ===''Mario vs. Donkey Kong 2: March of the Minis''===
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| They re-appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' in the final boss fight with [[Donkey Kong]], on the roof and the basement levels. They will spawn from [[Oil Barrel]]s if a [[Barrel|wooden barrel]] falls in to them just like in the original ''Donkey Kong'' and they will throughout the field in the same as in the original as well. They can now reverse directions while climbing ladders.
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| ===''Super Smash Bros. Brawl''===
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| [[Image:TroubleBug.jpg|thumb|120px|Trouble Bug as it appears in ''[[Super Smash Bros. Brawl]]''.]]
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| Trouble Bug also appears in ''[[Super Smash Bros. Brawl]]'' on the [[75m#Super Smash Bros. Brawl|75m]] stage. On that stage, Trouble Bugs can damage the fighters by touching them. Each hit does 10% damage and moderate knockback.
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| ===''Mario vs. Donkey Kong: Mini-Land Mayhem!''===
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| Trouble Bug appears in ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' as enemies once again. They sport a more retro appearance and will also suicidally charge at Mario if he is holding a hammer.
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| ==Names in Other Languages==
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| {{foreign names
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| |Jap=おじゃま虫<br />''Ojamamushi''<br />ファイア<br />''Faia''
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| |JapM=Trouble Bug<br><br>Fire<br><br>
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| |Ita= Fiammetto
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| |ItaM=Same name as the Podoboo
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| }}
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| ==Trivia==
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| *Trouble Bugs made a small appearance in the 2015 film ''[[wikipedia:Pixels (2015 film)|Pixels]]''. They are present during the final battle scene with [[Cranky Kong|Donkey Kong]] based on the [[Donkey Kong (game)|Arcade Game]]. They acted as obstacles for Sam Brenner (the protagonist) and his allies to avoid.
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| <br clear=all>
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| {{DK}}
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| {{MVDK}}
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| {{MOTM}}
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| [[Category:Enemies]]
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| [[Category:Species]]
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| [[Category:Donkey Kong (game)]]
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| [[Category:Donkey Kong Enemies]]
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| [[Category:Donkey Kong Species]]
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| [[Category:Mario vs. Donkey Kong 2: March of the Minis]]
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| [[Category:Super Smash Bros. Enemies]]
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| [[Category:Super Smash Bros. Species]]
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| [[Category:Fire creatures]]
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