268
edits
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(created using params from https://www.mariowiki.com/Template:PMTTYD_enemy) |
(reorganizing a bit) |
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{|class="table" style="width:75%;text-align:center" | {|class="table" style="width:75%;text-align:center" | ||
|rowspan= | |rowspan=13 style="width:200px;min-width:50px"|{{{image}}}<br><br>'''{{{name}}}''' | ||
|-style="background:#E2D1B3" | |-style="background:#E2D1B3" | ||
!Level !! Max HP !! Attack !! Defense | !Level !! Max HP !! Attack !! Defense | ||
Line 6: | Line 6: | ||
|{{{level}}} || {{{max_hp}}} || {{{attack}}} || {{{defense}}} | |{{{level}}} || {{{max_hp}}} || {{{attack}}} || {{{defense}}} | ||
|-style="background:#E2D1B3" | |-style="background:#E2D1B3" | ||
!{{hover|Coins|The range of coins that may be gained from defeating the enemy}} !! {{hover|Exp. points|The basic amount of EXP gained from the enemy (having a lower level than the enemy increases the EXP gained).}} !! {{hover|Sleep?|The chances of putting the enemy to sleep}} !! {{hover|Stop?|The chances of immobilizing the enemy}} | |||
|- | |- | ||
|{{{ | |{{{coins}}} || {{{exp}}} || {{{sleep}}} || {{{stop}}} | ||
|-style="background:#E2D1B3" | |-style="background:#E2D1B3" | ||
!{{hover| | ! {{hover|Dizzy?|The chances of making the enemy dizzy}} !! {{hover|Confuse?|The chances of confusing the enemy}} !! {{hover|Burn?|The chances of burning the enemy}} !! {{hover|Freeze?|The chances of freezing the enemy}} | ||
|- | |- | ||
|{{{ | | {{{dizzy}}} || {{{confuse}}} || {{{burn}}} || {{{freeze}}} | ||
|-style="background:#E2D1B3" | |-style="background:#E2D1B3" | ||
!{{hover| | ! {{hover|Tiny?|The chances of shrinking the enemy}} !! {{hover|Soft?|The chances of lowering the enemy's defense}} !! {{hover|Fright?|The chances of the Fright Mask scaring away the enemy}} !! {{hover|Gale Force?|The chances of Gale Force blowing away the enemy}} | ||
|- | |- | ||
|{{{ | | {{{tiny}}} || {{{soft}}} || {{{fright}}} || {{{gale_force}}} | ||
|-style="background:#E2D1B3" | |-style="background:#E2D1B3" | ||
! | ! colspan=2|{{hover|KO?|The chances of Showstopper instantly KOing the enemy}} !! colspan=2|Move(s) | ||
|- | |- | ||
|{{{ | |colspan=2|{{{ko}}} || colspan=2|{{{moves}}} | ||
|-style="background:#E2D1B3" | |||
!colspan=2|{{hover|Items|The item(s) potentially dropped by the enemy upon defeat}} !! colspan=2|Location(s) | |||
|- | |||
|colspan=2|{{{items}}} || colspan=2|{{{locations}}} | |||
|}<noinclude>This is the table counterpart of {{tem|PMTTYD enemy infobox}}. | |}<noinclude>This is the table counterpart of {{tem|PMTTYD enemy infobox}}. | ||
==Usage== | ==Usage== | ||
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|attack= | |attack= | ||
|defense= | |defense= | ||
|coins= | |coins= | ||
|exp= | |exp= | ||
|sleep= | |sleep= | ||
|stop= | |stop= | ||
Line 46: | Line 48: | ||
|gale_force= | |gale_force= | ||
|ko= | |ko= | ||
|moves= | |||
|items= | |||
|locations= | |locations= | ||
}} | }} |