Template:PMTTYD enemy table: Difference between revisions

switching aorund
(reorganizing a bit)
(switching aorund)
Line 6: Line 6:
|{{{level}}} || {{{max_hp}}} || {{{attack}}} || {{{defense}}}
|{{{level}}} || {{{max_hp}}} || {{{attack}}} || {{{defense}}}
|-style="background:#E2D1B3"
|-style="background:#E2D1B3"
!{{hover|Coins|The range of coins that may be gained from defeating the enemy}} !! {{hover|Exp. points|The basic amount of EXP gained from the enemy (having a lower level than the enemy increases the EXP gained).}} !! {{hover|Sleep?|The chances of putting the enemy to sleep}} !! {{hover|Stop?|The chances of immobilizing the enemy}}
! {{hover|Exp. points|The basic amount of EXP gained from the enemy (having a lower level than the enemy increases the EXP gained).}} !! {{hover|Coins|The range of coins that may be gained from defeating the enemy}} !! {{hover|Sleep?|The chances of putting the enemy to sleep}} !! {{hover|Stop?|The chances of immobilizing the enemy}}
|-
|-
|{{{coins}}} || {{{exp}}} || {{{sleep}}} || {{{stop}}}
|{{{exp}}} || {{{coins}}} || {{{sleep}}} || {{{stop}}}
|-style="background:#E2D1B3"
|-style="background:#E2D1B3"
! {{hover|Dizzy?|The chances of making the enemy dizzy}} !! {{hover|Confuse?|The chances of confusing the enemy}} !! {{hover|Burn?|The chances of burning the enemy}} !! {{hover|Freeze?|The chances of freezing the enemy}}
! {{hover|Dizzy?|The chances of making the enemy dizzy}} !! {{hover|Confuse?|The chances of confusing the enemy}} !! {{hover|Burn?|The chances of burning the enemy}} !! {{hover|Freeze?|The chances of freezing the enemy}}
Line 35: Line 35:
|attack=
|attack=
|defense=
|defense=
|exp=
|coins=
|coins=
|exp=
|sleep=
|sleep=
|stop=
|stop=